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Moonrose Shopping
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Moonrose a shopping experience of a special kind we are diverse offer women as well as men clothes Mesh body for women Reborn/LaraX Legacy Arthemis as well as for men Chonsu body. We are always look...

LIGHT MUSEUM opening! All FREE and FULL PERM for LAMPs, STREET LAMPS and LIGHT related..
In STORE 01 u will find: Lamps decor stuffs. Enjoy :)

The Art Factory FM Radio station is now up and running. You can listen on the web or in-world. The plan is that this station will only play music from artists that perform in world. If you know anyone who'd like to be featured drop Ernest Moncrieff a line. We are also hoping to have podcasts and interviews, so if you aren't shy why not come and chat about your artwork or music we'd love to hear from you!

https://akemi.goons.space/public/the_art_factory_fm

Rope Hoop Earrings-Large Silver Hoops-Free Full Perms
hop://continuum.Outworldz.net:8002/Monentes%20Jewelry/114/...

Peace choker now available at Monentes Jewelry Free-Full Perms
Peace and love, it is as simple as that.
hop://continuum.Outworldz.net:8002/Monentes%20Jewelry/114/...

Clan's GRAND OPENING of his Club Escotia TODAY!!!
1pm - DJ COUNTRY BOB
2pm - CLAN ESCOTIA LIVE
3pm - DAN SINGS LIVE
4pm - IAN KITSILANO LIVE
5pm - ROGUE GALAXY LIVE

See new CLUB ESCOTIA venue page HERE:
https://opensimworld.com/hop/84207

View Clan's full Calendar of Events with MP3 samples HERE:
http://angelbeach.net/ClanEscotia/

NEW! Club Escotia on Facebook.. post your pics!
http://fb.me/ClubEscotia

Holkham Beach Region Arkham Grid

Holkham Beach Region Arkham Grid

Holkham Beach

Find your dream home on a relaxed shopping spree.
The ultimate house gallery of the best architects with free spirit.
Governor Heron

hop://213.200.254.17:17002/Free House Gallery I

hop://213.200.254.17:17002/Free House Gallery II
Find your dream home on a relaxed shopping spree.
The ultimate house gallery of the best architects with free spirit.
Governor Heron

hop://213.200.254.17:17002/Free House Gallery I

hop://213.200.254.17:17002/Free House Gallery II

The second in the March series of Art Talks at the Institute. We will be running these again soon!

Thanks you to everyone who came to celebrate Ellen's Birthday. Wonderful People!

Nous répertorions toutes les destinations francophones que nous trouvons ,et nous posons un panneau de téléport ,si vous êtes francophones et que votre grille ou standalone n'y est pas encore ,contactez nous .

Lawnmower man is gathering souls at Neiferleaf Castle. Grab your copy of the animated lawnmower reaper ;)

20190920 - Titan Village, embedded into the landscape at Neiferleaf

New Year - New Me
We’re launching a daily Exercise Movement right here on the OpenSim
Connect Discord Channel to get builders, creators, and project junkies
moving.
So, three times a day, we’re hosting 15-minute movement breaks
designed to get circulation flowing, loosen stiff joints, and reset your
energy. No gym. No pressure. Just simple, accessible movement you
can do wherever you are.
15 minutes. 3 times a day. Your body will thank you.

Movement with others feels less like exercise and more like Fun!

😄 It’s More Fun (and Fun = Consistency)

#daily movement
https://discord.gg/y5sk2b6D68
https://youtu.be/1P6_Z8jfgvM?si=f8-mB9Ot1D_bj2LI

JamieWright: Do we get the outfits? Those are epic:) yesterday

Hippy Nude Year


thedeeferry: Fave photo, well done, Nico! 2 days ago

ok after we moved we would make an Stress Test for the Cube!!
so we call you for a Stress Test Party ;-)
11:00am - 02:00pm Grid Time


Club Dope Team: What a funny great STRESS test Party! So much crazy chicken and ducks fun as always and the Sim is tip top condition again due to Sunlight-Region Umbarrock fixing us up again. Woop wooop! Happy New Ye... 3 days ago

Happy New Year to all our friends ... Andremus and Alchy ... stay safe over the holiday period, and may 2026 bring good health and happiness.

Ihr Lieben, danke für ein weiteres Jahr voller Lachen, Unterstützung und zufälliger Nachrichten
möge das Jahr 2026 uns genauso vereint halten! 🤗

I want to thank everyone for the amazing event on Monday.

I didn't expect so many of you to stay until the end.

And all the work I put into the set wasn't in vain, since trance music isn't very common in OpenSim.

Thank you so much!

And I hope I was able to convince some of you that trance music isn't just thump-thump music :))

And I'm already looking forward to the next one.

Have a great start to the new year and stay healthy!
The Cube Dance Club have a new Location !!
so we wanna call u all again for few great Hours with nice Tunes !!
Today 12pm Grid Time will DJ Light Ray Spin for us ...
a special Mix of some 80s Tunes

Club Dope Team: Party continues! DJ Chi Chi on the decks! come get cubed hop://login.osgrid.org/The%20Cube/179/127/3002 7 days ago
Hi all,
A new collection of Gnomes for you, fullperm to decorate your region.
A review here on the region Eternity would be very much appreciated :)
hop://hg.ansjelagrid.com:28002/Eternity/567/675/24

Debra Ann Congi: I love your new freebies and your place is so well laid out. Thank you so much for your generosity. 6 days ago
✨ Good Morning, Dear Friends! ✨
A heartfelt THANK YOU to each and every one of you who joined us in celebrating Crazy’s Birthday Party last night! 🎉
He was truly surprised and your presence made the evening unforgettable.
🌟 A special shout-out to DJ Tomi Balboa — your incredible music and energy brought the night to life, and the beautiful venue set the perfect stage.
💫 Extra gratitude to Dark Wolf & Chrissy Coage, who took the time to come and share their wishes with Crazy despite having their own event. Your thoughtfulness meant so much.
Together, you all helped create memories that will be cherished forever. 💖
With love and appreciation,
C&C (Crazy & Carmen)

Carmen Jewel Ever: Thanks my Babe , Kisses and Smaili thank you for your kind words Huggies 8 days ago
This is a warning about trinity triunity... this person installed a very bad skript on my regions... i took the whole server offline ... i am so sorry....
.
Summary: The script is a **radical cleanup machine**. It scans the environment, detects **objects with identical positions**, and deletes one of them **via console command**. Meanwhile, the object containing the script systematically teleports around the region. This is not harmless—it's an administrative tool.

Now, let's take it apart.

The script is written in **LSL with OpenSim extensions (osConsoleCommand)**. This **would not** work in Second Life. It requires **Sim admin rights**.

What it actually does:

First: **On/Off switch via touch**
When you click the object:

* Sensor is turned on or off
* Every 5 seconds, it scans a 20-meter radius
* Additionally, a timer runs every 15 seconds

Second: **Sensor collects object IDs**
The sensor finds **all passive objects** (i.e., not avatars) within its range. It saves:

* the **Keys (IDs)** of the objects
* later their **Positions**

This involves double data collection, which is a first warning sign: the logic isn't particularly elegant.

Third: **Comparison of Object Positions**
Now comes the critical part.

The script checks:

> Do two objects have exactly the same position?

If yes, it assumes:

> One of them is a duplicate / ghost / bugged object

Fourth: **DELETION via Console Command**

If the positions are identical, this command is executed:

`delete object id `

This is **not a normal LSL command**.

This is a **direct server command**.

If successful:

* The object is immediately removed from the region

* A message is displayed in the public chat

This is permanent. No undo. No recycle bin.


Fifth: **Region Grid Teleport**
In parallel, the object itself moves through the region:

* Start at (4,4,4)
* Step size: 10 meters
* Grid up to 250 meters in X/Y/Z
* Then repeats

This is essentially a **3D scanner** that attempts to systematically scan the entire region to achieve sensor range everywhere.


* ... What the script **doesn't** do well (and this is important):

* It deletes objects **solely based on identical position**, not:

* same owner

* same name

* same prim content
* Two legitimate objects can be in exactly the same position → **incorrect deletion**
* Lists are completely cleared with every sensor event → inefficient
* The position comparison `vector == vector` is extremely harsh, but unfortunately often the trigger for OpenSim ghosts

What the script **is probably intended** to do:

* Remove ghost prims
* Delete duplicate bug objects after region crashes
* Automatic region cleanup without manual intervention

What it **actually** is:

An **automatic object executor** with very crude decision logic.


My clear verdict:

The script is **potentially useful**, but **dangerous** if:

* it's running in a populated area
* you're not the sole owner
* you don't know exactly which objects overlap where

It belongs in:

* test areas
* admin sandboxes
* repair situations after server problems

Not in:

* residential areas
* galleries
* role-playing sims
* anything you're passionate about

If you want, I can:

* build a **safe version** (owner check, name filter, logging)
* explain **how to detect ghost prims without deleting them**
* or completely **disarm** the script and just have it report only

This thing is a chainsaw robot. You can use it to remove weeds – or the whole garden.
.


this is the description in german:
.
Kurzfassung: Das Skript ist eine **radikale Aufräum-Maschine**. Es scannt die Umgebung, erkennt **Objekte mit identischer Position** und löscht eines davon **per Konsolenbefehl**. Nebenbei teleportiert sich das Objekt, in dem das Skript steckt, systematisch durch die Region. Das ist nichts Harmloses – das ist ein administratives Werkzeug.

Jetzt sauber auseinandergebaut.

Das Skript ist in **LSL mit OpenSim-Erweiterungen (osConsoleCommand)** geschrieben. In Second Life würde das so **nicht** funktionieren. Es setzt **Sim-Admin-Rechte** voraus.

Was es konkret tut:

Erstens: **An/Aus-Schalter per Touch**
Wenn du das Objekt anklickst:

* Sensor wird eingeschaltet oder ausgeschaltet
* Alle 5 Sekunden scannt es einen Radius von 20 Metern
* Zusätzlich läuft ein Timer alle 15 Sekunden

Zweitens: **Sensor sammelt Objekt-IDs**
Der Sensor findet **alle passiven Objekte** (also keine Avatare) im Umkreis.
Er speichert:

* die **Keys (IDs)** der Objekte
* später deren **Positionen**

Dabei wird doppelt gesammelt, was schon ein erstes Warnsignal ist: Die Logik ist nicht besonders elegant.

Drittens: **Vergleich der Objektpositionen**
Jetzt kommt der kritische Teil.

Das Skript prüft:

> Haben zwei Objekte exakt dieselbe Position?

Wenn ja, wird angenommen:

> Eines davon ist ein Duplikat / Ghost / Bug-Objekt

Viertens: **LÖSCHEN per Konsolenbefehl**
Bei identischer Position wird dieser Befehl ausgeführt:

`delete object id `

Das ist **kein normales LSL**.
Das ist ein **direkter Server-Befehl**.

Wenn erfolgreich:

* Objekt wird sofort aus der Region entfernt
* Meldung im öffentlichen Chat

Das ist endgültig. Kein Undo. Kein Papierkorb.

Fünftens: **Region-Raster-Teleport**
Parallel dazu bewegt sich das Objekt selbst durch die Region:

* Start bei (4,4,4)
* Schrittweite: 10 Meter
* Raster bis 250 Meter in X/Y/Z
* Dann von vorne

Das ist im Prinzip ein **3D-Scanner**, der versucht, die gesamte Region systematisch abzufahren, um überall Sensor-Reichweite zu haben.

Was das Skript **nicht** gut macht (und das ist wichtig):

* Es löscht Objekte **allein aufgrund identischer Position**, nicht:

* gleicher Owner
* gleicher Name
* gleicher Prim-Inhalt
* Zwei legitime Objekte können exakt gleich liegen → **falsches Löschen**
* Listen werden jedes Sensor-Event komplett geleert → ineffizient
* Positionsvergleich `vector == vector` ist extrem hart, aber bei OpenSim-Ghosts leider oft genau der Trigger

Was das Skript **wahrscheinlich gedacht ist** zu tun:

* Ghost-Prims entfernen
* Duplizierte Bug-Objekte nach Region-Crashes löschen
* Automatische Region-Bereinigung ohne manuelles Eingreifen

Was es **real** ist:

Ein **automatischer Objekt-Exekutor** mit sehr grober Entscheidungslogik.

Mein klares Urteil:

Das Skript ist **potenziell nützlich**, aber **gefährlich**, wenn:

* es in einer belebten Region läuft
* du nicht alleiniger Owner bist
* du nicht genau weißt, welche Objekte sich wo überlappen

Es gehört in:

* Testregionen
* Admin-Sandboxen
* Reparatursituationen nach Serverproblemen

Nicht in:

* Wohnregionen
* Galerien
* Rollenspiel-Sims
* irgendetwas mit Herzblut

Wenn du willst, kann ich dir:

* eine **sichere Version** bauen (Owner-Check, Name-Filter, Logging)
* erklären, **wie man Ghost-Prims ohne Löschen erkennt**
* oder das Skript komplett **entwaffnen** und nur reporten lassen

Das Ding ist ein Kettensägenroboter. Man kann damit Unkraut entfernen – oder den ganzen Garten.

WienerSchnitzel: Trag das mal in deine osslEnable.ini ein (Verzeichnis config-include) falls du die überhaupt eingebunden hast. Allow_osConsoleCommand = false 9 days ago

Happy Jolidays

We dancing at Studio 54 stop by and say hi.
the OH OH OH train going around the tree.
hop://hg.zetaworlds.com:80/Stark/134/187/36


niki stuart: kisses to one and all, the part is still going strong!!!! 11 days ago

Adriana Darkheart plays a mix of techno, trance(vocal) and christmas music.
everbody is welcome

Start 6:00am SLT / 15:00 Uhr Cet
hop://pangeagrid.de:8002/PangeaVille/214/356/22


Chris Horn: Das waren echt schöne 2 Stunden mit super angenehmer Musik! Danke 12 days ago


Live Traffic
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69 17
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4
Pirate
49 6
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9 1
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106 5
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14 20
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149 9
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41 4
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Regions Online: 2,081
Active: 302 avatars in 175 regions
The Box »


New Comments

Xenon Darrow 12 hours ago
I booked a flight....the first class tickets were OUTRAGEOUSLY EXPENSIVE!! ;p
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DjChanel Hurricane 19 hours ago
🔊 Listen live: http://aegura.harriman4.com:8036/djhurricane.mp3 🌀 Feel the rhythm.
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Light_Ray 19 hours ago
Boom Booming the house!
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Richard Lagoon 21 hours ago
Isn't it a bit cheap to keep using the same post and only update the image and text? A year-old post with 15 likes, lol, but current events. Well, you guys have always been a bit odd ;-)
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ChiChi Cutey yesterday
That's the beat you have to move to...wobble wobble wobble just now
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JamieWright yesterday
Do we get the outfits? Those are epic:)
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Carmen Jewel Ever yesterday
Super Idea, we often forget to take a break from the omputer when involved with something online, can only be benificial to everyone
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Kimm Starr yesterday
We start on Monday January 5th 2026 11am - 2pm & 5 pm GridTime Monday thru Friday
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Aphra Hendrix yesterday
nice colours...
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Reviews

CandM Ballroom
Seriously?? You're messing with people using 7 bots and hoping people will come that way?? And how long are you going to keep celebrating your birthday? So pathetic.
Alex Nova 16 hours ago
Little Texas
Texan has worked Hard on his place and it show's. It's still a work in progress but the club is finished and open. Come check us out, we try and make all feel welcome. DJ's do request anytime. No chil...
LaRissaBogbat yesterday
New Beginnings
Beautiful sim with lots to see and do. The Mall has some very nice things as well and the club is AWESOME. The owners are VERY nice and friendly. Check them out, You will be glad you did!!!
TexanRedhawk yesterday
Little Texas
Amazing Place and great music, very friendly. Larissa and Texan Rehawk did a amazing job.
Isadora Tomasso yesterday
Little Texas
Very nice club and the owners are the nicest people. LOL Most of all the owners wife. She is so sweet!
AlexiaCase 2 days ago
Atrius
Rude carnies, dizzying rides, dangerous animals, death and the afterlife. 10 stars for the best roller coasters! Zero stars for some of the staff. Dismayland is the bomb! Well done!
ParadigmSeasonal 2 days ago
Lbsa Plaza
Banned by Dan and butt hurt about it. >:(
CyberGlo CyberStar 3 days ago
Smokehouse Blues
Smokehouse Blues — Music That Brings Back Memories. A soulful new chapter is on the horizon. Coming soon. hop://gentlefire.opensim.fun:8002/Smokehouse%20Blues/103/65/35
Adore 4 days ago
Lbsa Plaza
LBSA SUCKS!! Yes, I said it! I have been here a dozen times over the years and no one speaks.....I came with a very deep need for support but only one person said anything, and it wasn't to me. Then, ...
Jojo and Harmony 4 days ago

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