I've been daily-driving Roth2 v2 for almost five years now. I was an early adopter back then and one of the first OpenSim users who daily-drove BoM.
Among the reasons why I kept it are: a) It's legal and made in and for OpenSim. b) It's free and open-source. c) It's the male mesh body with the most advanced BoM scripting around the Hypergrid. d) It supports alpha masks out of the box whereas Athena 6 and Adonis 4 led everyone to believe that BoM doesn't support alpha masks at all. Seriously, I don't want to daily-drive something that relies on an alpha HUD.
Juno has always been a Ruth2 v4 for the same reasons.
You may say that both are horrendously, repulsively, disgustingly, gut-wrenchingly (insert gratuitous amounts of expletives) hideous, especially seeing as we both use the heads as well.
I say, put some more work into the shape than body height, boob size and butt size, especially into the face, and make those bodies yours.
You may say that there are no clothes for these bodies. Well, there is hardly anything rigged for Roth2 v2 specifically, there is nothing rigged for Ruth2 v4 specifically, and both are rigged a whole lot differently from Ruth 2.0 RC#2/RC#3 and Roth 2.0 RC#1 so that clothes for these are about as hit-and-miss as clothes for anything else.
Still, even against the odds of the menswear ghetto and Roth2's infamously bad rigging, I manage to dress appropriately for many occasions from winter to formal events to beaches (even though beaches require layer swimwear plus a modified sculpty bulge).
As for Juno, she has probably got more outfits than most of you, even though she refuses to wear anything stolen from SL, too. She can dress appropriately for winter, she can dress ACTUALLY casually without looking racy, she can do "business formal", all stuff that I've yet to see Xara, Reborn and Legacy pull off convincingly. That's partially also because she's even more willing to wear layer clothes where they make sense (swimwear, underwear, hosiery, other skin-tight clothes etc.), so she can wear e.g. sheer tights underneath just about everything without having to worry about clipping. And she has probably also got more medium-height shoes than anyone, not even counting her customised pumps and sandals.
Yes, she has temporarily acquired a Simona body and some other SL stuff, but that's only to make a series of NPCs somewhat similar to her, but made of content that's more accepted around here than Ruth2 v4, layer clothes, Clutterfly, Damien Fate, flexi hair, OpenSim-made make-up and meanwhile probably even SLUV skins. She only does that to help reduce the lack of newer NPCs. She won't wear any of that stuff in public, though.
The only bodies that we'd permanently switch to would be the Max bodies, Maxine and Maxwell, the direct successors to Ruth2 v4 and Roth2 v2 from the same team that have been in development since 2023. Technology-wise, they'll be very similar to Ruth2 v4 and Roth2 v2, but they'll have completely new meshes made in Blender rather than Zbrush, and they're licensed under Creative Commons rather than the GPL. It just remains to be seen which already existing (legal) clothes work with these bodies.
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