Allie Dawson @alliedawson

OSGrid and my own Summerland Grid (http://summerland.gleeze.com:8002) Online


Liked posts

After two weeks of waiting, I can announce the results of the competition.

The owner of a single network admitted that he was wrong and mistakenly placed a fake beacon. This network name is now hidden.
During these two weeks a new group is attacking the title and if I have time I will update the ranking soon.

You can see everything else in the comments and review ...
From charges of throwing a party on my sim where I've ridde ....... My sim is technically unable to throw parties. I will not comment on all of them.
I will only comment on the emanation of impudence and shamelessness:
The hard-working admins who work on their sim for 18 hours without a break...... Sitting, during this time they are visited by the well-known Priscilla, but they don't even get up... They use a steel version of viewer that does not block and allows them to work even lying down... I trust them :)
And finally they threaten me that they are like Google and they set the rules... I am dying of fear that I have attached screenshots.
Tremble, all of you! As of today, the OpenSim community has a new ruler….

SamuSmith: What is this here? Im on this sim and there is nothing only 2 cubes with fake sim informations pictures. Please remove this fake post that here is a shame 2 years ago
Plötzlich und unerwaret schlief am 4.12. mein liebster Rudi unser Grid Vater ein


Ich bin nur ins Zimmer nebenan gegangen.
Nichts ist passiert.
Alles bleibt genauso wie es war.

Ich bin ich, und ihr seid ihr, und das alte Leben, das wir so liebevoll zusammen lebten, ist unberührt und unverändert.
Was auch immer wir füreinander waren, das sind wir noch.
Ruft mich mit meinem alten vertrauten Namen.
Sprecht von mir in derselben selbstverständlichen Redeweise, die ihr immer benutzt habt.
Macht keinen Unterschied im Ton.
Erzeugt keine gezwungene Atmospäre der Feierlichkeit oder des Kummers.
Lacht, wie wir immer über die kleinen Späße lachten, die wir gemeinsam genossen haben.
Spielt, lächelt, denkt an mich, betet für mich.

Lasst meinen Namen immer vertraut und alltäglich bleiben, wie er es bisher auch war.
Lasst ihn ohne Anstrengung gesprochen werden, ohne einen geisterhaften Schatten.

Das Leben bedeutet alles, was es vorher auch bedeutet hat.
Es ist dasselbe wie es immer war. Es gibt absolute und ununterbrochene Kontinuität.
Was ist dieser Tod anderes als ein vernachlässigbarer Unfall?
Warum sollte ich aus eurem Sinn sein, nur weil ihr mich nicht mehr sehen könnt?
Ich warte in der Zwischenzeit auf euch, irgendwo ganz in der Nähe, gleich um die Ecke.

Alles ist gut.

Nichts ist verletzt; nichts ist verloren .
Ein kurzer Moment und alles wird so sein wie früher.
Wie werden wir über die Mühen des Abschieds lachen, wenn wir uns wiedersehen!

Tatum: I've known rudi a little bit (under different avis), but I do remember one of the nicest and most kind people of OS. Rest well my friendly friend! My condolences to friends and family! 2 years ago
Mac with 15 accounts on 6 grids caught .. two down,....

288e25b85c15b20ff733ce2fa026d951


Hugabug: yeah that one there is trouble 2 years ago
With Gratitude ala Grief
I wish to take a moment to Thank those who endear themselves to the term Griefers, :) .
I wish to extend my sincere gratitude to those called the lowlifes and losers, those often compared to the scummy dross of life. To those who keep demanding my attention daily with repeated attempts to upset the Metaverselife grid performance, Thank You, For It Is You Who have given me the gift of Knowledge. If it were not for the Griefers,.. I would think I was doing something right.. If not for the Griefers,.. I would not be learning network technology, with big words like bottlenecking ,throttling and other wizardry spell stuff. Learning is cool. If not for the Griefers, I would never have learned how to ban Mac Addresses or full ranges of Network IPs. Learning is cool . If not for the Griefers, I would not have learned about ICMP Flooding. P.S. learning is cool. If not for the Griefers, I would not know what a deal a Ddos attack is. Learning is cool. SO ,..To those pimples on the ass of society,..to the Griefers,.. THANK YOU,..... thank you for showing me that I need to update my education in order to secure the Metaverselife grid,..To the Griefers,.. Thank you for starting me on the journey of obtaining accurate knowledge, cause why... thats right,.. learning is cool. Thank you for showing me the true nature of the tortured beast ,mankind. May God bless you with mercy and all you richly deserve. Tis the season so.....remember to be good to everyone you meet :) ,....... Hes makin a list,.. and checkin it twice,... He gonna find out whos naughty and nice ;) , oh and thanks for the fish

First little harbor is ready for people to move in , sail and rezz ships.

Tuvalu will re-emerge in the Metaverse...
https://mashable.com/article/tuvalu-metaverse-country-clim...

Anyone else thinking this could be a use case for OpenSim? A Tuvalu Grid?

Tuvalu is 9 islands with 10 square kilometres altogether. In raw land mass, that'd be 10 4x4 varsims which is almost laughable. Even if you remap this to Tuvalu's actual topography, that'd be not only still considerably smaller than Wolf Territories, but mostly sailable water.

In fact, this begs for SFsail. Also, lots of tropical beaches = potential surf spots. Nothing that hasn't been done before.

Not to mention that OpenSim has vastly better graphics than everything else that labels itself "metaverse" nowadays.

I guess most other in-world assets such as buildings would be scratch-made, although creators like Bibiana Bombinante could provide some decoration.

HanHeld: Sounds like a good idea, basically a "Blake Sea" kind of concept. 2 years ago
Upgraded the horse rezzer script from the popular NPC horse rezzer to an "All-in-One" Animesh Horse Rezzer, with a load of features in the animesh horse.
Tip: to avoid the horse from dying, remove the "animesh horse rez" script, and have it roam around an area of your region or parcel, follow other horses, and other options.

One of the major benefits of the animesh horse is that it can cross regions (if allowed by the sim owner).
When you own the animesh horse, you can wear it an teleport around.

ThundergodThor: Positively awesome, I love it! The horses are so realistic looking. Awesome job Roland! 2 years ago
The landing point - and at the same time the starting point of the game - is located inside the town hall. You can choose between English and German instructions. Also take the note card from the info box with you - it might help to understand the game easier - and also to find the searched persons faster.

For all the singles among you: your ultimate soulmate is waiting for you on "The Good Place"! The person who fits you perfectly ... [ or maybe not ] ...
* * *
Der Landepunkt - und gleichzeitg Startpunkt des Spiels - befindet sich im Inneren des Rathauses. Ihr könnt zwischen englischer und deutscher Anleitung wählen. Nehmt euch auch die Notizkarte aus der Infobox mit - sie kann helfen, das Spiel leichter zu verstehen - und auch die gesuchten Personen schneller zu finden.

Für alle Singles unter euch: auf "The Good Place" wartet euer ultimativer Seelenverandter auf euch! Die Person, die perfekt zu euch passt ... [ oder auch doch nicht ] ...

OpenSimUser: Nice place to visit, if all you want is eye candy. But do not expect to find much of anything you can take away from here. 2 years ago
New Assets 30/10/2020
Texture Organizer,more & Mystery Victorian Manor House
(incleded Furnitures BOX)
Decadence HG Mesh Body Decadence HG Clothes any shop
but difficult get BODIES...
-------
Any Needfull Thing here......

HanHeld: I saw some ruth2 applier things I haven't seen other places, and a few other odds and ends. Anyways, @Livene's doing more than I am these days so have a "like" 2 years ago
Die Pfalz ist wieder zurück, entgegen aller Hater, Neider und Umstäden die uns Zerstören Wollten, die Pfalz stirb nicht so schnell. Wie gewohnt mit Shop´s, FKK Strand und vielem zu Entdecken, Mietshäuser kommen auch wieder sind zur zeit in Planung
The Pfalz is back again, contrary to all haters, envious and circumstances who wanted to destroy us, the Pfalz does not die so quickly. As usual with shop ́s, naturism beach and much to discover, apartment buildings are coming again are currently in planning

Allie Dawson: congrats!! good to see you back online!! :) 2 years ago
A store for Ruth outfits I have put together using Linda Kellie, Damien Fate, Fleep grid layers and some Remake shoes. During war time and the depression there was a push for people to make do with what they had, reuse it or remake it. This store is based on that philosophy and is my Os version. Some items are original form and others I have textured myself and so I have called the store MAKE DO AND MEND! hop://login.osgrid.org/Tropicana%20Lakes/600/286/70

Thirza Ember: Go for the clothes, stay for the interesting sim 2 years ago
I have made a BOM version of the Ruth RC3 body as I like the Hud on that version. I have made a shape that will work okie with the clothes in my store though some alpha is needed. hop://login.osgrid.org/Tropicana%20Lakes/600/286/70

Hugabug: Very nice thank you Remmy ! 2 years ago
Thank you to Priscilla Kleenex
I would like to thank Priscilla Kleenex (from what-so-ever-grid) for her tireless efforts in finding faulty settings on our SIMs and bringing them to our attention. I could once more fix a couple of flying trees I had unintentionally made moveable when I wanted to make them copyable. Without the help of those voluntary security-testers like Mrs. Kleenex I would never have noticed.

Ich möchte Priscilla Kleenex (von what-so-ever-grid) für ihre unermüdlichen Bemühungen danken, fehlerhafte Einstellungen auf unseren SIMs zu finden und uns darauf aufmerksam zu machen. Ich konnte wieder einmal ein paar fliegende Bäume reparieren, die ich versehentlich beweglich gemacht hatte, als ich sie kopierbar machen wollte. Ohne die Hilfe dieser freiwilligen Sicherheitstester wie Frau Kleenex wäre mir das nie aufgefallen.

Glenys Bieler: Nice one! We do need to thank her agreed. 2 years ago
Shoulder-view camera angles: Looking at the world like your avatar does
We're all used to OpenSim's standard rear camera angle. A camera that floats more than three and a half metres above the ground. But seriously, this camera angle has got a whole lot of issues.

Sure, it can be practical when building. But first of all, it requires buildings which are even more ridiculously out-of-scale than the avatars created by fresh Second Life converts. Otherwise, the camera would constantly bump into the ceiling or even clip through it.

Besides, it suggests that this is your eye level. You don't see the world from your avatar's point of view. 3.60m (12') doors with handles on actual eye level or even higher don't seem strange to you at all, nor do living-rooms with ceiling heights akin to cathedrals or chin-high handrails.

Last but not least, high-hovering cameras are so 2000s. Nowadays, "shoulder cams" at the same height as the character's eyes are all the rage in video games. And you can have them in OpenSim as well.

Here are two settings I've found to work well.

"Standard" shoulder view, right of centre:

Camera Offset:
X -0.700
Y -0.400
Z -0.300

Focus Offset:
X 1.000
Y -0.400
Z 0.700

Scale:
1.000

Alternative shoulder view, left of centre:

Camera Offset:
X -0.700
Y 0.400
Z -0.300

Focus Offset:
X 1.000
Y 0.400
Z 0.700

Scale:
1.000

Han_Held: Good stuff! I always liked Penny Patton's settings, personally. You can see them here: http://pennycow.blogspot.com/2016/11/the-improved-sl-camera-revisited.html though I use her old numbers, which yo... 2 years ago
Average Sizes of Men and Women In RL
By country:
The following table shows the average sizes, weights and BMI from 131 countries. All figures refer to men and women between the ages of 18 and 25 years.
https://www.worlddata.info/average-bodyheight.php#by-popul...

A list summarized by subcontinent.
https://www.worlddata.info/average-bodyheight.php#by-area

Note that the site will convert units to feet and pounds and back again to meters and kilograms.

An informative blog post about AV heights: Let’s Talk About Proportions - https://strawberrysingh.com/2018/02/05/lets-talk-proportio...


CherylFurse: Everyone is different. Until my 20th I was skinny and had no boobs. Then I took anti baby pills and got B cups and later more. My petite body has same size as in RL and is 1.67 m tall. If other women ... 2 years ago
This AviTron Shop Is Great--If You Want To Pay For Stuff That Should Be Free.
CopyKat Grid is home to Grimm, where you can get the pictured outfit, and many more, free and full perm. Or you can go to this AviTron shop and pay TR$10 for the item (changed to no transfer). You can see Jimmy, owner of Grimm, still listed as the creator of the item. (Oops). The shop owner got this--free--at Grimm.

To be fair, I think about everyone has made the mistake of setting an item for sale and forgetting to change the default price of $10 to zero. But a full perm item someone else created, with the sale price already set--to $0 (https://gyazo.com/1cecf29be200eb98b2d1e2ba4f85336d)--doesn't change to a no transfer item sold for $10--unless the new owner changes it on purpose. This was no accident. And this "not an accident" happened to items from Grimm at least 20-30 times at this AviTron shop.

You will see many residents from the great grid of AviTron shopping at Grimm and the countless other quality freebe shops on the CopyKat Grid. Now I know at least one reason why. You never know what you will find on the CopyKat Grid--but one thing is sure. It's gonna be free.

Visit Grimm for your free stuff. Special sale for AviTron members--100% off of Grimm's already low low price of $0. grid.copykat.ovh:12000:Grimm

LATE EDIT: I have now looked at a random selection of other AviTron shops and find they are not charging for items. If you find any, let me know. But for now I'm changing the post to target just this one shop.

Sweetgrl: I love Grimm. 2 years ago
Inauguration du Club Eros
Where: EROS
When: 2 years ago [27 May 2022 12:00 SLT]

L'inauguration du célèbre Club Éros se déroulera Vendredi 27/05/2022 à 12pm (21h paris)
Vous y trouverez un club échangiste multi orientation sexuelle, ou la bonne humeur et le respect de tous est le maître-mot !
Alors vendredi soir venez prendre que du plaisir avec nous, sans tabou, sans retenue, si ce n'est celle du respect.
Le taxi : hop://sv3d.fr:8002/EROS/350/433/35

ADVISORY: If you are NEW to Opensim, there are many choices for worlds to live in. Do yourself a favor and run a background check on ANY GRID before you open your wallet.

Google search: Alex Pomposelli site:hypergridbusiness.com

Spax Orion: Knowing what this operator has done in the past, I would be doing a major disservice to the community by being silent. Is it wrong to warn others of potential danger based on a proven track record? If... 2 years ago

What can it be?

;-)


Kashi Takeshi: YaY We missed you :o) 3 years ago
Hi there Kleenex (Waves). I'm so sorry that Google maps can only zoom in so far. But I can see you wheepin', so I'm giving you a wave. Are you sure you want to continue on that road?

Edit:
As kindly pointed out by @misty_falls: No names mentioned here, no IP, no MAC, just an image of a neighborhood that would be familiar only to trolls.


Nico Kailani: This person (me) will take my own ip address and expose it to the public: Here's a shout out to all of the other people with VPN Singapore ISP addresses! Mine is 101.100.165.224. 3 years ago
Naked Yoga
Where: Eros Yoga Center
When: 3 years ago [6 May 2022 15:00 SLT]

FAQ:
Q: Naked? A: Yup.
Q: Yoga? A: Uh huh.
Q: What should I expect? A: Naked Yoga silly. But yes, be prepared for public nudity and sexual activity.
Q: Are there rules? A: Of course!
Q: What are they? A: Well, just accept the note card auto-magically offered when you arrive at the event to do...
Q: Naked Yoga! A: You got it!

=== ENGLISH VERSION ===

Hello friends and fans of Stark Islands!

We are glad to tell you after 9 months of absence that we are back and will be releasing a new and optimized version of Stark Islands in the near future!

We have had some time to think through the concept and the technical foundation. The huge (server-)workload of Stark Islands was one of the biggest issues we had to fight with in the past. To offer you a better experience, we've made some important changes and are working on other important details. New Stark is the same size as before (though it may expand in time) but split in 4 different regions on different servers to reduce the workload per server.
The region will have a new footprint, based on the old main island, and the best of old Stark you will find in the new version too. We reduce prims, meshes and scripts as much as possible without changing the soul of Stark Islands. This all means a lot of work and we will need some time, though as you all know, a sim will never be finished.
When we think, the sim is in an acceptable state, we will open the gates!

We're thrilled to bring you this announcement today and hope you're as excited as we are, so stay tuned for further updates!

Wishing you a happy Easter 2022!

With love, pride and respect and all the values that make Stark great.

Mathilda and Niki


=== DEUTSCHE VERSION ===

Hallo Freunde und Fans von Stark Islands!

Wir freuen uns, euch nach 9 Monaten Abwesenheit mitteilen zu können, dass wir zurück sind und in naher Zukunft eine neue und optimierte Version von Stark Islands veröffentlichen werden!

Wir hatten Zeit, um das Konzept und die technischen Grundlagen zu überdenken. Die enorme (Server-)Arbeitsbelastung von Stark Islands war eines der größten Probleme, mit denen wir in der Vergangenheit zu kämpfen hatten. Um euch ein besseres Erlebnis zu bieten, haben wir einige wichtige Änderungen vorgenommen und arbeiten an weiteren wichtigen Details. Das neue Stark hat die gleiche Größe wie zuvor (es könnte sich mit der Zeit aber auch erweitern), ist jedoch in 4 verschiedene Regionen auf verschiedenen Servern aufgeteilt, um die Arbeitslast pro Server zu reduzieren.
Die Region wird einen neuen Grundriss haben, basierend auf der alten Hauptinsel, aber das Beste von Alt-Stark werdet ihr auch in der neuen Version finden. Wir reduzieren Prims, Meshes und Skripte so weit wie möglich, ohne die Seele von Stark Islands zu verändern. Das alles bedeutet viel Arbeit und wir werden einige Zeit brauchen und wie ihr alle wisst, wird eine Sim niemals fertig sein.
Aber wenn wir denken, dass die Sim in einem akzeptablen Zustand ist, öffnen wir die Tore!

Wir freuen uns sehr, euch heute diese Ankündigung machen zu können und hoffen, dass ihr genauso aufgeregt seid wie wir!

Also seid gespannt für weitere Updates!

Wir wünschen euch frohe Ostern 2022!

Mit Liebe, Stolz und Respekt und all den Werten, die Stark so großartig machen.

Mathilda und Niki
Snoodle Mega World is back !!
Come pay a visit to Snoodle Mega World for free houses, bots, sex things, Medieval area, shops, Horror shop with nasty things, furniture shop, places to sit and chat, see the Alien Garden and strange plants, come and use the Disco with your partner or click on the dance ball and rez your own Bot to dance with, relax in the tree house or go fishing in the cannel, in fact lot's and lot's of things to do AND ALL FREE - FREE - FREE

Hugabug: Welcome back I will be visiting very soon 3 years ago

A donation - however small - to charities engaged in helping the victims is worth much more than sharing your dubious wisdom about the current situation in Ukraine. Be serious.


Thirza Ember: Thanks Satyr for suggesting these great ways to make a practical difference. Talk is cheap. 3 years ago
Hi everyone!

Heads up 1: We are changing our instant message system, and your messages will now be integrated with it.

In case there are any unread messages of the old instant-chat system, you can find them in this page: https://opensimworld.com/cmtest/


Heads Up 2: The friends system is changing, from followers to friends. People who follow each other will now become friends, otherwise you have to accept their friend requests. Check your friends requests here: https://opensimworld.com/friends

Thank you!

Misty_Falls: Followers are just friends we have not met yet... Thanx OSW. 3 years ago
Let's talk beaches, part 1: What makes a good beach?
(Picture with my sister on it because I didn't have anything else at hand...)

Yes, I know it isn't really beach season (unless you're on the Southern hemisphere or in some subtropic or tropic area). But on the other hand, if it's too cold to go to a real beach, there are plenty of virtual beaches where it isn't too cold.

Now, what I'd like to talk with you, the community, about is: What makes a good beach? What does a good beach need in your opinion?

Generally, from my point of view, a beach should be more than just eyecandy on a sim that serves another purpose (freebie shops, event location, welcome landing, whatever). A beach should serve its own purpose, namely the same purpose real-life beaches serve. And that purpose shouldn't only be sex either.

So there are certain things I expect from a beach. Fair warning ahead: I'm biased because I grew up between a whole lot of nice beaches, and I've been to quite a number.


First of all: It should be possible to go into the water. Possible, credibly so and not hazardous. The sand should slope into the water gently so you can actually walk out into the sea (or lake or whatever) just like you usually can in real life. This is such a basic demand that you may wonder why I mention it.

Well, in many cases, this isn't possible at all. Either you have textured ground which drops off steeply from one metre above the water surface to way below. Sand can't do that, and it renders the number one key element of a beach useless.

Or you have a beach made of mesh sections. But these pieces of mesh either only barely lead into the water, or the water-side edge lies on top of the water surface, and all that washes over them are the waves. You can't even walk into ankle-deep water without falling off the edge and seeing the large hollow underneath the mesh beach pieces. I guess this is often a case of a beach built by someone who spends so much time flying above their own sim that they've literally never set a single foot on their own beach.

So, either way, whether or not you build your beach out of mesh: Please let the sea ground slope away from the beach gently.

This, by the way, is also why springboards on beaches are non-sense. Unless you place them on piers where the water is deep enough.


Speaking of swimming: Swim rezzers.

They come either as a single white-and-blue life-saver (where you have to explain how a life-saver floating in the surf stays in place) or as two life-savers on a wooden pole (the more elegant solution). In case you don't know them: What they do when you click on them is rez another life-saver. You sit on it, it disappears, and you assume a swimming position, complete with swimming animations. You can steer yourself while swimming. You can swim like you walk, only that you swim. If you stand back up, the life-saver reappears. If you wait for long enough, it deletes itself. One swim rezzer can rez multiple of these life-savers.

Why do I deem them important? Because you may want to actually swim. And not stand in the water. Because that's what you do on beaches (in case you don't know because you've never been to one).

Some of you may confuse them with those old-style swim balls. They're basically poseballs for swimming: You sit on them, and you swim back and forth, back and forth, and you can't control where you swim. But seriously, 2011 called, it wants its OpenSim 0.7.3 tech level back. Poseballs may still have their places, but this isn't one anymore.


Now comes something that may not be interesting unless you "play it real" like me: What do you do after you've been in the water? Lay down on a lounger or a towel?

Nope.

When I was a kid, we were taught by the adults to take off our wet swimwear and slip into something dry ASAP. Real life isn't Hollywood where your swim trunks or your swimsuit is dry the instance you come out of the water (or after the next cut). Nope, it's wet and clingy and getting cold, no matter how hot the weather is. So I'd like to have a chance to do that on a virtual beach as well.

Now, either the sim is Adult-rated which usually (but sadly not all of the time) means that nudity is allowed. Or it's Moderate-rated, and nudity is allowed (but sex isn't), whether or not it's mentioned. Or you don't really "play it real" (layer clothes: replace your swimwear directly with something new; mesh: put on your new swimwear, wear two sets clipping through each other for a few seconds, then take off your old swimwear, or replace one full swimwear outfit with another one in one go).

Or you do "play it real", but you can't be naked in public, so you have to hide. The same goes for when you arrive on a beach in street clothes with no swimwear underneath, by the way.

Ideally, the beach provides changing cabins (with scripted doors, not just static decorational dummies!). If not, there should be something that you can go behind to change. This something should be a) placed in such a way and large enough that it's hard to look behind it (camming or intentionally walking in notwithstanding), b) large and opaque enough that it actually covers you up (knee-high shrubbery isn't) and c) arranged in such a way that you can easily walk behind it and back out (a 100-metre-long hedge isn't; a long dune is if it's tall enough because you can walk over it).


As for other things, there should be a difference between "natural" beaches and other beaches.

If a beach is "natural", there shouldn't be any more facilities. Maybe a few beach towels for convenience (and plants to change behind unless you're allowed to be naked), or rezzing should be allowed so that people can place their own towels.

Everything else should be left to beaches which are officially run by someone, but then it should be there. Loungers. Beach showers or even full facilities. Changing cabins if necessary (see above). A bar or two (a halfway credible beach would have more swim rezzers than beach bars, though). Ideally a place to get something to eat. Lifeguard chairs. (The latter three work even better with appropriately-dressed NPCs giving life to them.) Shops and a party area with a dance floor and a permanently installed DJ set don't belong on "natural" beaches either.

On the one hand, a fully stocked beach bar one some remote secluded beach island that doesn't even have a landing pier doesn't make any sense. On the other hand, a beach that's otherwise so fully equipped as though it's right in front of a resort hotel is kind of incomplete if you can't get anything to drink.


A few more things concerning the above: Please, dear beach builders, if you place down furniture such as loungers or towels, sit on them. Can you sit on them properly? If you can't, do away with them because they're just a waste of space and prim capacity. It doesn't matter if you have never sat down on furniture, and you never will. Other people do, believe it or not, they do.

As an extra precaution: If the sim isn't Adult-rated, and the furniture has a menu, look at it. If there's anything sex-related, either replace the furniture with something without sex animations or edit them out.

Also, inflatable, floating items only make sense in pools. If you place a pool floater or a bouncy island in the surf in real life, it will be carried away unless you anchor it very thoroughly. And none of the floating items on the Hypergrid looks like it's anchored at all. So no floaties in the ocean surf.


Last but not least: The "dress code" on the beach (and in the surrounding areas) should be clear, and visitors should be informed about it both in-world and on OSW if the sim is entered there. Textile? Clothing optional? Nude? It's nigh-impossible to safely assume from the rating (or from the culture wherever the builder lives). Adult may mean a full-blown nudist "piggy beach" of which there are dozens just as well as a textile beach on a sim that allows nudity only in one small and well-concealed nook with one piece of sex furniture. And even Moderate may or may not allow for nudity.

Pagane: One of my beaches is with free access. May come to explore sand and terrain. Not ask for waves - i hate them. hop://forgotenworld.freeddns.org:9000:Sin bay 3 years ago
New skirts incoming
Klarabella Karamell is at it again. And still dissatisfied with the skirts available on the Hypergrid. So she's making new ones.

Juno is combining them with Klara's own skirt textures. Here she is testing one in combination with a Damien Fate/Klarabella Karamell jacket, a Beth Ghostraven top, Masaki Shinomiya tights, LyAvain Swansong boots and a Neo Cortex pearl necklace.

The Goth Shop Chapel at the north west corner on the hill.


BellaBigBooty1: Beautiful sim with a lot of outfits to offer. Thank you :) 3 years ago
Happy New Year from our New Year's party!

Dance the night and the old year away just like we do!

Outfit information will follow if you're curious...

I don't usually support mesh bodies that have got nothing to do with Ruth2 or Roth2. But I've come across an improvement trick for Athena 6 with BoM that nobody seems to know.

The major problem is that the skin on Athena 6's limbs may look weird under certain viewer settings, much like a lighting bug. Some skin areas look brighter or darker than they should.

A minor problem is that alpha masks don't work on Athena 6 although they technically should with BoM.

The reason is because Athena 6 has a chaotic hodge-podge of alpha settings all over it. Parts are set to alpha masking, more parts are set to alpha blending (it's them which may look weird to you or to others), most have alpha off (this is why alpha masks don't work on Athena 6 out of the box).

The solution:

Step 1: Edit your Athena 6 body. All of it, not just any piece. Select it in your inventory while wearing it.

Step 2: Go to the Texture tab.

Step 3: Set the alpha mode to alpha masking.

Now the different shades of skin colour are gone, but your hands and feet may turn partially white. Don't panic, this is supposed to happen and will be fixed in the next steps.

Step 4: Set the mask cutoff to 128. If it is already 128, set it to 127 and back to 128.

The white should disappear, and your body should look normal again. Or better than what you saw previously.

Step 5: Take the body off and put it back on to save the new settings.

Also, you can now wear alpha masks like you can on the system body which might save you from the hassles that come with the alpha cuts on the HUD, and which you can save with outfits. The only limitation is that the alpha masks still don't work on fingernails and toenails.

Should alpha masks stop wearing, just edit the body and set the mask cutoff to 127 and back to 128.

The same method should work on Adonis 4 if you want to use alpha masks with BoM.

Oh, and before anyone tries this on Ruth2 v4 or Roth2 v2: You don't have to, at least not with the "BoM" bodies and Ruth2 v4 "Business". They've got alpha mode controls on the HUD. The "0.8.2.1" versions, on the other hand, are de-scripted and have no HUD, so they require this trick, too, if alpha masks don't work.
Forget the "seasonal" part in the last post
Good news for Ruth2 v4s (and system avatars that ended up here): I've taken Klara's three winter outfit boxes from the Weihnachtsmarkt to the Kaufrausch Megastore in Santiago (https://opensimworld.com/hop/78061) where they're available all year round now.

That said, the Kaufrausch Megastore is a general clothes shopping recommendation for Ruth2 v4. More will follow (as may teleporters to Klara's other shops for your convenience).

Come to think of it, I should hang up some undies in the Linda department downstairs for those who still need some...
More outdoor holiday decor (or indoor if you shrink them...or...have quite a large room :D).
Some Christmas balls, some plain, some say Happy Holidays or Merry Christmas.
They are out in the Christmas section of the shop. Ho Ho Ho

📝 Why nudists can't blindly trust ratings

Adult sometimes actually being General with kids banned, sim owners not notifying anyone about just that, and dangerous differences between OSW ratings and in-world ratings

Autumn
Autumn is colourful, but it's also chilly. You can't (or shouldn't) bare as much skin as you still could in summer. On the other hand, there are nice things that you can wear now such as these beautiful classic layer tights by Morgaine Alter (12th House Designs) with autumn leaf print. Places where you can find them include the mixed freebie stores at Wright Plaza (https://opensimworld.com/hop/75040) and Sunny Paradise Mall (https://opensimworld.com/hop/76916; don't worry, it's online).

Juno is wearing them with a knit sweater/miniskirt combination from Shinobar Annex (https://opensimworld.com/hop/82007), a necklace by Taarna Welles which is part of the same knit dress/ensemble box and boots by Klarabella Karamell, available at Bella Klara (https://opensimworld.com/hop/81258).

By the way, the picture has been taken at The Fall (https://opensimworld.com/hop/87371).

On a sidenote: For some reason, the Ruth and Roth group had been set to show its content to members only. I've fixed this, and now all content should be available to the public.
A question has to be posed to the community, in regards to illegal activity, preventions and counter measures.

I am the builder of Amoa Nude Beach. Along with my partner Robin, we created a nude beach region that we donated in appreciation to the amazing generosity of the owners of Barefoot-Dreamers grid. A win-win for both, in which my partner and I who have loved nude beaches since our days on secondlife, could enjoy once again. We have permanently left secondlife and no longer have to endure the abuses committed and performed by visitors or owners of those beach sims, some in a pro-active manner. All because we didn't agree with their opinions. But that is another subject altogether and not part of this discussion. We didn't build this beach for massive traffic influx nor profit. We take NO donations, traffic means nothing to us. But exists, for those that wish to enjoy it. Amoa is a place where everyone can enjoy that wishes, without question.

All that is required is 3 BASIC rules to be observed and adhered to. Human, Nude and Adult.

Measures were taken so that this is clearly prevalent BEFORE even arriving. It is shown AS an adult region. The name itself states NUDE. Our very very limited advertising (Since we do not seek waves of avatars and want to keep it comfortable and not overwhelming) states HUMAN. Simple and easy right?

However, recently it has attracted a daily stream of nothing but naked toddlers, naked pre teens, dragons, Japanamation cartoon children, demons, lumberjacks who stand on the landing fully dressed spraying and praying all females on radar and lastly, women dressed in ball room gowns.

I am not one to eject or ban and usually give plenty of warning, in hopes that all will enjoy our creation in whatever way they wish. Our aspirations have been to provide a little of everything for everyone. However, I have held back from providing some amazing custom creations, because of this recent wave of illogical behavior.

The guys dressed as lumberjacks will never stop. Same old excuse, it's to hard to take clothes off, lag, blah blah. Even when I hypergrid, I can still change to a saved outfit within 1 minute, thus proving this is merely an excuse for them to spray and pray every chick with "How are you?", "hru", "U'r Hot, want Fk?" or some other classic pickup lines like "yo" and "Hi Fk?". Because every chick just melts when a guy says those things to them. Which makes me wonder why each of these girls IM me and ask me to save them with a TP.

Which brings me to the question of this article. Is it complete lack of common sense or just a flagrant arrogant disregard of rules or merely laziness (because reading is so hard and takes too much time to read 3 words) for this increased wave of violating visitors?

I have asked some violators, what did we not do to make it clear enough? I was told that I should extend the title of the region name to include all 3 rules, plus add it to the description (even though it already is stated in description). Flagrant arrogant disregard.

Now I know for a fact there already exists pedophilia regions like Golden Sun that is comprised of mostly senior citizens using toddler avatars trying to convince each other that their mic is broken but they are really 12. Why do they feel the need to visit THIS region that clearly states that pedophilia is NOT tolerated? Which indicates a leaning towards flagrant disregard.

Some known pedophiles have already been banned such as a 70 year old man in Alberta Canada that we know his avatars.

But it all brings me back to the original question. Is it Lack of common sense, Complete flagrant arrogant disregard of rules, or just flat out laziness?

I would love to hear the feedback so I can impersonate Spock and say "Fascinating!. I am sure, enquiring minds would like to know.

Juno enjoying the early evening of a warm late summer day at Les pieds de sable (https://opensimworld.com/hop/79417).

Can you believe that everything on this woman was made in OpenSim for OpenSim?

Have you ever stood in front of those Ruth2 v4 or Roth2 v2 boxed and wondered which one of them you actually need? Well, the labels on these boxes aren't as self-explanatory as they try to be. So before you go home with boxes that you don't even need, I'd like to help you with shopping guides.

The first one is for guys and therefore for Roth2 v2.

So the confusion starts with the bodies themselves. There seem to be two of them, one with a red "BoM" label, one with a blue "0.8.2.1" label. What's up with these?

The "BoM" body is the regular, fully-featured one. The one labeled "0.8.2.1" is the same body with the same BoM and Bento capabilities, but with reduced scripts in order to be compatible with OpenSim back to version 0.8.2.1; the one labeled "BoM" is only guaranteed to work under OpenSim 0.9.1 and newer.

This is also why the "BoM" body comes with a three-page HUD whereas the "0.8.2.1" body doesn't, and it can't be controlled via the regular body's HUD. This means no alpha HUD (which is near-useless and unnecessary in BoM mode anyway), no hand controls and no turning BoM off or changing the alpha mode. On the plus side, it comes with its own pair of Ferd Frederix elf ears.

Otherwise, the box contents are identical. You get the body, BoM-capable mesh eyeballs, one classic/BoM skin, one pair of classic/BoM eyes, one bald hairbase, one shape and a pair of dark grey layer underwear that can be changed in shape. It's basically all you need to start as the body already comes with a head, but you'll probably want more.

Which brings us to the grey boxes with the "R" on them.

The Extras box is the most important one for end users, for it may contain the "more" you want. First of all, it contains the body in various "chunk sizes": the whole body without the head, only the body, head, head with neck extension, hands and feet. Next, we have an alternative shape, namely that from Roth2 v1, previously known as Roth 2.0 RC#1. There are also a whole of eleven skins including a blank one and the one that comes with the bodies, the underwear top as a jacket, Ferd Frederix' elf ears, unisex biker hair in two colours and four different alpha layers for hiding parts of the body (you'll need these as soon as you want to turn BoM off).

The Extras box is definitely worth looking at; whether what you'll find is useful for you is up to you.

The Skins box contains the very same skins you'll find in the Extras box. However, it doesn't only contain the wearable skins for BoM. It also contains five textures per skin, two of which are meant as thumbnails for the HUD. If you've found one of the skins from the Extras box to your liking, these textures make it possible to use that skin with BoM turned off by adding it to your HUD (unless that particular skin is already on the HUD).

The other two boxes are rather special. The Resources box has the Skins box already included. On top of that, it contains the box art, the textures used on the HUD, the Ada Radius eyes that you can select on the HUD, but as wearable classic eyes (one of the reasons to get the box unless you've found better eyes elsewhere), and an underwear box that contains a pair of briefs not found in any of the previously mentioned boxes (the other reason to get this box).

The Mesh Uploads box is of no use for end users. It may be interesting for those who want to make clothes or other accessories, for it contains the various raw and unscripted meshes. Even then, you'll probably also want to take a look at the Github repository as well.

That said, if you really want to get the best out of Roth2 v2, look for third-party content. Not only will you need flexi or mesh hair since Roth2 v2 only comes with one hairstyle which is even only available in the Extras box, but you're likely to find much better-looking skins elsewhere. Don't worry, Roth2 v2 is textured in such a way that classic skins made for "duck feet" should work perfectly well on it.

Places to go for accessories for Roth2 v2 include:
Klamotto (https://opensimworld.com/hop/78282; caution, this place doesn't support BoM, so I suggest you go there first and take everything with you that you think you may need, including make-up from Deva Moda in case you consider going androgynous at some point)
Astralia ShoppingCity (https://opensimworld.com/hop/85405)
La Tortuga (https://opensimworld.com/hop/76639; there's much more to find for women than for men, but it offers the only pair of swim trunks that works on Roth2 v2 if you absolutely insist in having a bulge, and it saves you a trip to an old Linda Kellie mall because it also offers Linda's pre-Clutterfly stuff in boxes)

And if you still need the body and the grey boxes, there are various places where to get them, for example:
Shopping Village (https://opensimworld.com/hop/86910)
Can't find someone to sail with you today? Then you can create an NPC sailor to follow you and your SFsail boat!

The sailboats in the current package in OSW region already contain an NPC named "Sailor". You have to edit .SFconfig and change "Firstname Lastname" to your own avatar name, for example:

Button=FollowMe=LINKMSG{-4;889;follow Satyr Aeon}

Then Right click to touch the boat (without sitting) and select Options ->NPCs->ADD->My NPC. Your NPC should sit on the boat now

Touch the boat again and select Options -> FollowMe , then select Options -> Autotrim and then select Options->Raise. The boat with the NPC will now follow you. You can sit on your own boat and sail together.

Learn more about SFsail here: https://opensimworld.com/sfsail
The SUNCLAD ISLAND YOGA CENTER is the site of our weekly NAKED YOGA events (day and time TBD). Set on the water with a great view of the sunset, this area features atmospheric music to help you relax. Come anytime to enjoy Yoga, Tai Chi, Meditation & Exercise for singles & Massage & Sex for couples.
hop://fireandicegrid.net:8002/Xinashi/927/1581/22
Clarification: Closed grids & Civility
Clarification for closed grids: Opensimworld is a directory of Hypergrid destinations. Closed regions will not appear in the rankings or directory (just like we don't list Second life regions). Regions that were once open and closed are not deleted, but may remain in the directory for 1 year. They won't appear in the rankings and they are marked as inaccessible, but their pages still exist

Additionally: this only applies to regions that are closed to hypergrid. It is OK to list a region that requires group membership to access for example.

Civility: Be civil

Posters who call names or harass people will be banned from posting for 7 days to indefinitely.

We need a mute member feature on this website. If people from closed grids can post events to a public forum it sure would be lovely to block events from specific regions or members.