bowling alley madness There's a bowling alley you can get from somewhere on OS, it's wrecks your server without much showing up in the logs and no spike in CPU. it's hard to identify. what you looks for in 65 prim bowling_pins that are physical and stacking up at 0,0,0 on the region where the alley is rezzed. if you notice your av movement jittery and laggy on _any_ region - check it out. pretty much only way is to look in your database. they won't show up in area search and trying to get to 0,0,0 on the region is not fun.
65 prims
bowling_pin 0.000, 0.000, 0.000
really the bowling alley needs fixed, it should only set the pins physical when the ball is close and stay physical for only 10 secs or so... the way it is now they are always physical and somehow the rezzer keeps spitting them out and they end up at 0,0,0 hehe.
(mysql) find the evil bowling pins:
SELECT p.UUID, p.Name, p.Description, p.PositionX, p.PositionY, p.PositionZ, pi.Name AS item_name, pi.InvType, pi.AssetID FROM prims p LEFT JOIN primitems pi ON pi.PrimID = p.UUID WHERE p.Name LIKE '%bowl%' OR pi.Name LIKE '%bowl%' ORDER BY p.Name, pi.Name;
then delete bowling_pins and the bowling balls too. you have to hurry and restart the region before it saves the state back to disk (after deleting)
hopefully this helps someone!