| MrSnoodle: How would you work around the issue of llMoveToTarget not working if you have llSetStatus(STATUS_ROTATE_X|STATUS_ROTATE_Y, FALSE); I want to keep a physical object upright while using move to target. 2 years ago |
| Rogue Galaxy: awesome I love playing majong!!! 2 years ago |
| Arielle: I don't know much about scripting but wondering what Opensim version you are seeing these changes on? 2 years ago |
| KarinBecker: soul-grid.de:8002:Cafe Kaese 2 years ago |
| Jamie Wright: Sketchfab has some. You'll have to convert to dae and import them...and then script them. Which we know you have the talent to do:) https://sketchfab.com/search?features=downloadable&q=Mahjong&type=mo... 2 years ago |
| Esti Moondust: hop://login.osgrid.org/Aestia/239/167/22 2 years ago |
| Jupiter Rowland: It's even better if you see it in-world. Oh, and it can handle a full HG Safari as its audience without breaking down. 2 years ago |
| Jupiter Rowland: To quote myself from just a bit further down: Aaack Aardvark's Arcadia Shop has a Cthulhu plushie, if that's something for you. https://opensimworld.com/hop/86546 https://opensimworld.com/post/85835 2 years ago |
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