MrSnoodle @MrSnoodle

uk Online

I like to make stuff


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What happened to the chat room? Would it not be better to bring that back and remove the box?
Then the drama would not be on display on the main page. People would have to actively choose to go there.
That way we can consume the main page in peace, and the chat room can be out of sight if you desire to avoid it.
Sure i wouldn't object to moderators either, as long as they remain impartial and don't develop a god complex and nuke everyone for breathing incorrectly.
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I am not sure what the point of "the box" is. it is an extraordinary waste of landscape. Most of the time you are only catching half of an incoherent conversation on a topic that vanished from view hours ago. 70% of it is two people screaming at each other, but you have no idea why. Why is The Box there? What is it supposed to achieve? Put an add there. Make some money!

This site is indeed a great resource to connect across the vastness of Open Sim, and as a new person, it has been immensely helpful in me being able to navigate my way around and to receive answers when I have questions, or just to meet people in general. It does need moderation. All too often, the whole thing seems to drift into a "country club" vibe, when there could be so much more to offer. We all want an open forum, but really, when you are allowing people to call somone a "faggot" and threaten them, you might need a little bit of moderation.

It would also be nice to see more transparency from the owners as to why some regions are allowed to represent themselves here and others are vanished, then reappear, then vanish again. Without a clearer explanation, it calls the whole validity of the site's region listings or activity rankings into question.
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The "box" is the food on sale at the back of the store. :)
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There is ONE owner who is also the ONE moderator. @opensimworld We would love it if you chimed in on any and all of this please. Since you're the only person with the actual means to effect change.
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That's a good question. and yes I think moderators would have to follow some rules too. You can't just ban someone because you don't like them. There would have to be proof that they violated the TOS. In the case of a repeat offender though, I think an exception can be made when the pattern of behaviour shows up again. But it's something mods would have to be careful of for sure. This recent incarnation of the alt of many faces honestly made me wonder for a bit. It was suspicious but they kept in in check for long enough that it wasn't a full reveal until they completely spun out again. But that's when a mod needs to step in. That first "OK there it is.." Not three days into it when everyone's nerves are shot.
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Maybe a system where if an account gets reported by a X number of people within a X amount of time then they are restricted from posting for X amount of time.
The reported person could then request moderators to review their actions if they feel like they were targeted unfairly, or they can suck it up and wait 24 hours or so before being allowed to post again.
Permanently banning accounts could be exacerbating the creation of ALT accounts, making trolls harder to spot and block. If a troll knew they were only timed out for a short time, they may just wait a while instead of making another account. This could help keep them easy to spot and avoid. They could make more ALT accounts, but if they continue being annoying it wouldn't be long before they are reported into silence again.
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In this case, the mods would have to know which account is whose sock puppet and not count each report from a sock puppet as an individual report.

Otherwise, one user with 20 sock puppets could report you out because moderation would see 20 individual reports and take them for 20 reports from 20 individual users.

Raise that number to 25, and someone will come with 30 sock puppets.

Keep that number secret, and someone with enough sock puppets will reverse-engineer it.
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I addressed this in a comment lower down, The IP address and email of the reporter could be logged and could be scrutinized to detect this.
I would rather they just kill off the box and bring back the chat room in order to remove potential trolls from the main page.
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I like the reporting into silence idea. I also worry it could get petty "I'm mad at this person. Everyone go report them." Clique behaviour does not end in junior high unfortunately.
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It would have to be a flood of reports for it to time someone out, so it would likely have to be really bad abuse that annoys a lot of people. It would be unwise to timeout people with only a few sporadic reports. Also if multiple accounts registered with the same email or IP address report someone then only one of the reports should be counted, if any.

Maybe if an account was deemed to be unfairly silenced, then the people that reported it could be warned/educated or even timed out themselves?
Whatever happens, (likely nothing) the block option is always there.

I'm sure some system that would allow users to automate moderation would be beneficial and would require less human input than paying a team of people to monitor everything 24/7. They would only have to review things if and when a dispute was raised by someone that was auto timed out. I bet if the person was genuinely timed out for a good reason they wouldn't even dispute it if they knew that after 24 hours they would be allowed to post again.

Only people who genuinely believe the timeout was unjustified would dispute it, and even if the moderators were asleep and missed the dispute the falsely accused would be back after the timeout anyway. The main aim here is to not permanently ban an account to discourage the need to make ALT accounts, and to make people think about what they post more carefully.
I agree new accounts should be forced to wait 24 hours before posting anything other then a new region listing. I see no harm in being allowed to list your region instantly and posting on your own page.

My original idea of bringing back the chat room and binning the box would solve the visible abuse on the main page and still allow people somewhere to shout at each other.
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I like that. I think a combo. Grace period before posting for new accounts and an account can be suspended from posting while under review. If the review is done by more than one moderator that would reduce possible bias and the whole god complex factor. I think three is always a good number. I'm not sure if I'm offering ever for here but I was a mod back on OpenSimCreations with two other people for awhile. We discussed stuff in our own chat and three different perspectives gave enough balance for decision making. Make it 3 from different parts of the world so time zones are covered. No one can be a big grid owner because that's a bias. But yeah having a few ways to stop gap the alts thing would be more effective.
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I think if they are going to make moderation a thing, they would want it to be as hands off as possible.
They clearly don't want to spend money on moderation, or it would be here already.
So making the reported/muted user manually click a "Dispute" button on their profile page would alert them to review the situation only when needed. This would negate the need to be constantly monitoring the whole site, and it would sort of police itself for the most part. Even if no moderator responds the user will be allowed to post again automatically when to allotted time expires. Hopefully in the rare occasions where an account has been unfairly targeted the issue would be resolved quickly.
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Reinforce your floors and widen all your doors.
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if you just want it to open with a collision and no longer a touch then replace
touch_start with collision_start

if you want both still then duplicate the following section and paste directly under itself and change one of the sections to collision_start.

touch_start(integer num)
{
for(x = 0; x < num; x++)
{
Open = !Open;
if(Open)
{
Pos = llGetLocalPos();
if(OpenSound != "") llTriggerSound(OpenSound, OpenVol);
llSetPos(Pos + Offset);
llSetTimerEvent(Timer);
}else{
if(CloseSound != "") llTriggerSound(CloseSound, CloseVol);
llSetPos(Pos);
llSetTimerEvent(0);
}
}
}


I think that should work, I have not tested it though.
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Thanks so much. I'll try it:)
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The other system I mentioned which is just a bunch of scripts from outworldz will allow you to generate the appearance from your avatar, then using the inbuilt recorder you can make it walk from where it spawns to a location then play animations or sit on objects. You can program it to say things, and change its outfit if you made more then one appearance note card.

You could make it walk into a changing room, then change into a new outfit, then walk back out and do something else.

When you have recorded a list if things for it to do, I will put the list in a note card and you can then see how the commands work, and add some more without having to rerecord the whole thing. All the commands were on the website i linked to.
in the end I found it easier to just write out the note card manually if it didn't involve making a path to walk along.

I ultimately ended up using the chat command script to listen for commands, and made a script say things to control the NPC. I made a script with a sensor to detect when an avatar was nearby and the script would say a bunch of commands to make the NPC do stuff.

NPC's are frustrating to figure out, but its quite satisfying when you finally get them to do things in a convincing manor.
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It is all so very interesting. I love learning new things. This that you are speaking of now sounds like what I am looking for. I need several NPC's all different But that is just my Avi changing. Different themes, Holidays and what have you.
Thank you so much :)
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I have messed around with two different NPC systems. One is quite user friendly and the other is a more hands on script level system.
I found both to be great, but it depends on your needs and skills.

The user Friendly system can be found on the opensimworld region here: hg.osgrid.org:80:OpenSimWorld
With it you can lay down interconnected way point markers and give the way points names. You can then get the NPC's to walk to any way point and interact with stuff. Great for having NPC's wandering around. It supports multiple NPC's at once, though i noticed the more you have the slower they respond to commands.

The other system is a bunch of scripts from the outworldz script library. https://www.outworldz.com/cgi/freescripts.plx?ID=27
To get started just get the NPC Recorder Script V5.2.lsl and follow the instructions here: https://www.outworldz.com/Opensim/posts/NPC/
There are other scripts there to add functionality, and if you know a bit about scripting you can make a script to command the NPC to do pretty much anything.

If anyone knows of any other NPC controllers out there I would be interested to know too.
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The Waypoints Do you do that with the pegs?
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yes I think so. The massive instruction note card should tell you how it works.
I think you have to rez a peg/way point/marker thingy, then rez another, then you have to touch them in the correct order to join them. You keep adding and joining until you end up building a kind of web of points that have particles joining the allowable paths between all the markers you placed. At some points in the process you can type a name to label a marker. if setup correctly you can tell the NPC to go to any of the marker names and it will work out the best path to take to get there. It should generate a note card with all the markers listed so you can edit the names in there.
It is a little confusing, but when it is setup properly it works quite well. I has been about a year since i mapped out my sim with it, so i have probably not explained it properly, but hopefully you get the idea.
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It is making a bit more sense Thank you ( I understood "Thingy" ) LOL Seriously though Thank you .
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Thank you for the information. It is greatly appreciated.
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Glad you like it!
It was a fun little project to refresh my rigging abilities in Blender. I haven't rigged anything for a long time and saw your request for a lanyard. It was playing on my mind how I would make it work, so I just gave it a go and about 5 hours later this is what i got.
Good job customizing it too!
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How would you work around the issue of llMoveToTarget not working if you have llSetStatus(STATUS_ROTATE_X|STATUS_ROTATE_Y, FALSE);

I want to keep a physical object upright while using move to target.
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I had a go at making a Lanyard for you. I will drop you a message
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Thank you so much! It looks wonderful!
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I think there are a few furry avatars at white wolf sim on osgrid, though last time i was there it was really lagging badly. it took me 5 minutes to walk to the shop from the landing point lol
hg.osgrid.org:80:White Wolf
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Went there, and can confirm, the lag was super bad. Seems like they're currently having stability issues.
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Advertises mesh avatars and outfits, but won't let you enter if you are wearing a mesh avatar. seems a bit odd if you ask me.
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All the best Crazy. I haven't been around much recently, but I will never forget all the good times.
Thank you :)
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Value comes from scarcity. The is no scarcity in open sim as the permission system is unenforceable, leading to unlimited copies of everything. When there is an abundance of things the price goes down. Essentially there is no value in open sim because of this.

God mode is a blessing and a curse. Then there are copy bot viewers.

Removing god mode, blocking OAR's and IAR's will do nothing, and locking your assets to your own grid won't help as long as copy bot viewers are around.

Unless there is a way to fully enforce the permission system everywhere across the grid and eradicate copy bot viewers entirely then there is really no hope for earning money from items in world.

This is likely why the "Never buy in open sim" motto is a thing. There will always be someone giving your item away cheaper or for free somewhere. The person charging money may not have created the item in the first place, and might not have the right to even sell it. So by saying "Never buy in open sim" might protect you from giving money to a thief. Sure the creator makes no money, but neither does the thief.

The permission system is merely a way to keep honest people honest and stop the average Joe from taking a copy of something. If they really want the item they will get it one way or another.

I doubt there is a way to fully lock down permissions at this point, and open sim will remain a free for all. Even Second Life is not safe from copy bot viewers. The whole system is a flawed design that it too easy to circumvent.

Its a bit sad that we have this situation where peoples hard work is not respected and is just passed around as disposable freebie junk. On the other hand we have access to heaps of free stuff to dress our dolly's with.

So with a broken system like we have here, there really is no value in money. As the permission system allows anyone to sell/give away your creations for nothing, then your creations have no monetary value.

We just have to put up with bad meshes with improperly set up LOD's and ridiculous complexity. Thank god for god mode so I can export these horrid meshes and fix them up to make them less terrible.

This is a very hard cycle to get out of now we are in it as fortifying the permission system at this point would be an impossible task.
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As a Linux user I would love something like this.
I did help my dyslexic friend setup his own dream grid world a few weeks ago on his windows 11 laptop. I was surprised how versatile dream grid was and how simple it was to set up once you found the options you were looking for burred in all the menus. Sadly when setting it up he made a typo in his user name and we cant figure out how to change it.

But yes I agree Dream grid is pretty cool, and if i was unlucky enough to be running windows I would use it without a doubt.
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From your own words "how simple it was to set up". You could just quickly reinstall it. It takes me like 2 minutes to do a complete reinstall.
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if I had access to his laptop and wasn't giving instructions via a screen share I would just do that, but its slow going when the person your instructing can hardly read or write. It took me over 5 hours to instruct him how to do it. He has the attention span of an 6 year old at the best of times. Getting him to save his 3 regions as oars and then starting again from scratch is too much for him to deal with.
If we could just edit something to change his name that would be the easiest solution at this point. Though he has given up on it for the most part and is just staying on OSGrid.
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I'm actually surprised he can use osgrid.
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He just sends me the config files and i make the changes and sent them back to him. its actually easier doing it that way than me telling him what to click on in a screen of windows that are full of buttons he can't read.
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try teamviewer for windows, linux, and osx. :)
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Haa, well said MrSnoodle
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I too... snif
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So does the end user who randomly enters your region need to do anything other than click the talk button in the viewer to be able to talk?
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I haven't heard much about Free Switch as an alternative solution. I have been looking into it, but I can never seem to find any up to date instructions for getting it to work on a Linux machine or any place to download it. All download links in the ancient tutorials seem to be broken. It seems you have to compile it from source or something way beyond my intelligence. It would be nice if somebody who has free switch running could write an idiots guide to installing and setting it up. (if it even works these days)
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FreeSwitch theoretically works, but is not spatial and there is no lip sync. I know the Moses project settled on it as it was something that they ran themselves and didn't have the security issues that Vivox has. It's supposedly quite difficult to set up, which is hardly ideal.
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Well I have been having to use discord to chat with friends in world, but it would be so much better if we didn't need to invite people to join the voice channel in Discord. Would be nice for people to enter the region and talk to each other without needing to faff about with Discord, Skype or whatever. Spacial audio at this point is purely a luxury that I can live without if it means we can talk in world.
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Could try adjusting your Hover Height
Either in the quick settings in Firestorm or by editing your shape.
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Oh yes!!! super thank you it was a good puzzle!!!
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Lots of cool looking stuff to copy, Shame none of it actually arrives in your inventory :(
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If you have a problem, we are glad to help. Have no one else having that issue.
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I visited a few times, the first time it logged me out after 5 minutes of being there. Then the region could not be found for a while after that. (I assume the region went down)
I then returned the next day and grabbed a few items. I then had to return to try and get them again as they were not in my inventory. Upon returning I tried to pick up the items again, I waited for 5 minutes and still they were not in my inventory. So I left empty handed. I have never had that happen before. I will try visiting again later. :)
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It was rebooted this morning. We are not always there and aware of things happening. Only way to fix things is to be notified. Is there specific items that i could send you?
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well this was 8 days ago when it happened. Not to worry, it was probably just bad timing on my part. I probably just happened to visit while your grid was busy doing stuff. I seem to remember scrolling through a vendor when the sim logged me out. Not sure if that caused the sim to crash. I will pop by again soon and try again. If I still have no luck I will grab the names of things.
Thanks :)
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Sorry I missed it Carmen, It just so happens your Birthday is on the same day as my Mothers lol
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you blessed with good people haha , ty for your wishes :))
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I think my Discord is broken, I can't get the link to work :(
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If I see that popup message I just go elsewhere. I simply can't be bothered to faff about. If I have to jump out of the viewer to gain access to a location then I'm not going there.
It reminds me of the constant requests to accept cookies which you have to jump through hoops to decline.
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Best place in the whole world!
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