Well, the menswear ghetto goes both ways. On the one hand, it's said that it isn't worth creating clothes for men. Women need loads of dresses, gowns, shirts, tops, skirts, shorts, jeans, capris, slacks, leggings, jackets, coats, cardigans, shoes, boots and so forth, not to mention jewellery. A man only needs one t-shirt, one pair of jeans, one pair of shoes. Why make what nobody needs? Thus it's often painfully hard to find menswear, much less menswear that actually fits you. (I dare you to check your nearest Clutterfly for a very painful example.)
On the other hand, there's more than a grain of truth in this. Many users actually are like this. Lots of women treat their avatars like dress-up dolls whereas lots of men only put minimal effort into outfitting their avatars and even that only once. Some even say it's easy to tell a "crossplayer" (the avatar's gender is different from the user's) if a male avatar actually looks good and has loads of outfits to choose from or a female avatar always looks the same. So at least in Second Life (where, let's face it, most of our clothes come from), menswear isn't as worth creating as ladies' fashion because it won't sell as well. Add to this that far more fashion designers are women, and especially in OpenSim, they'll design clothes for their own ilk first and foremost and often either completely forget or simply don't bother to make clothes for guys as well.
So, regardless of how well the clothes fit on an individual's body, if at all, it's always almost a wonder to see men's mesh clothes being made in and for OpenSim.
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