One mirror does decrease fps, but when I'm running ultra graphics at 179 fps the drop isn't noticeable. The really interesting discovery was that doubling or tripling the number of mirrors produced no additional drop in fps at all. To be honest, I have almost zero interest in placing out mirrors, but what pbr IS good for is much better surface lighting when pbr materials are used on objects, especially metals and floors. The lobby of my store, Lunaria Emporium, looks far better now than it ever did with the older FS viewer. You can see pbr at work there on multiple surfaces.
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