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OpenSimWorld is the directory of 3D Virtual Worlds based on OpenSimulator and connected through the HyperGrid. Learn More

Approaching alpha. As that point draws closer, my work starts on promotional graphics and the visual design of the game. I came to Opensim from SL years ago to have the opportunity to work on a larger canvas and push the boundaries. Now I will have the largest canvas imaginable and I'm excited.

The developer and I met several years ago here on Opensim and collaborated on several fun projects, becoming fast friends. We developed the expanded concept for Starlite here, hoping to create and streamline a fork of OS code to fit our vision, but that was not possible. With the exception of the Vulkan renderer, everything else for Starlite was written from scratch.