| MandaStark: Thats a great smooth solution! Another way is to use colliders as triggers, which uses far less CPUresources and causes less script lag than the constant on sensor-script. • Make a lamp object. • P... 9 days ago |
| Jupiter Rowland: I hope you also include how to make and use Blinn-Phong fallback maps plus an explanation why they're important, why they won't look 100% like the corresponding PBR materials, and why that doesn't mat... 11 days ago |
| AndyCool: So Beautiful 11 days ago |
| Xenon Darrow: Jimmy, you really underrate yourself. These are crazy systems that open a world of possibilities for the useless such as me! Thank you for making these accessible and the hard work and hours you put i... 10 days ago |
| Yinni Benelli: Very nice and I love your portals. Thx. 10 days ago |
| Jared Seda / Jace Thornwood: Thank you as always for all the hard work you do! All the wonderful content! Much appreciated!!! Can't wait to see what you do next year! 11 days ago |
| AndyCool: So Beautiful 11 days ago |
|
Cards Against Humanity Lovers!
1 members |
|
Ruth and Roth
15 members |
|
OS GOODIES
10 members |
|
aMMuina Craft
5 members |
|
Scottish Pride
4 members |
|
ITALIANI IN OPENSIM
9 members |
|
Dream & Laugh group
1 members |
|
Cozy Comforts Events
1 members |
|
Avatar Makeover Professionals - Contract Work
1 members |