OpenSimWorld is the directory of 3D Virtual Worlds based on OpenSimulator and connected through the HyperGrid. Learn More

Hello, roaming flock lovers!
Its been a mental rollercoaster, past months, to try and get a real smooth flying flocksie....and I slammed into the deadly hard Opensim limit of 20Hz....
It explains why people introduced things like KeyFramedMotion, to divide that gap into pieces---at the cost of a nasty load of events..
Which I explicitly ruled out of my world, since it would kill my place with 250+ roaming animals. So, I went into a crazy trench warfare with chatbots to find a solution, and, we've found a few nice tweaks; doesnt make a perfect smooth, but close enough without offering sim's or viewer's performance.
I'm still tweaking the internal details, but I will drop the Crane flock some time soon into me shoppie!
I'll keep u posted on that:)