Certain assets broken all over the Hypergrid? I've been encountering a strange phenomenon for quite a while now.
Firestorm reproducibly does not texture certain surfaces. They're rare, but they're always the same.
One example that comes to mind: Swiss Cafe (in case you know it), second ground floor window from the left, the "non-moving" parts. They're always "textured" plain white. Even on derivatives of this building, and regardless of on which sim on which grid they're located.
This happens to two different avatars of mine from two separate grids each (two avatars on one grid, two avatars on another grid). It also happens on two separate computers, both booting Debian testing, but I don't think the underlying OS has any influence. This rules faulty cache content out.
In fact, it even happens after I've completely deleted the cache manually outside Firestorm.
I've tested various Firestorm versions from 6.3.9 to 7.1.9 today, and they all show this strange behaviour. That is, I do recall having seen the Swiss Cafe properly with all textures in the past, using Firestorm.
A while ago, I tried saving the general settings and all avatar settings, then deleting the entire ~/.firestorm_x64 directory. It didn't change anything.
Eventually, I tried the Cool VL Viewer. It doesn't render that texture either. So it's actually independent from the viewer as well.
Can it be that assets can be damaged by faulty asset servers or something, and that damage spreads all across the Hypergrid and wrecks all copies and all derivatives of the affected content?