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CAS LIVE AT THE GARDEN 11AM GRID TIME AMV 4-14 YOUR LIMO
hop://alternatemetaverse.com:8002/Casaenias%20Estate/133/1...
WOULD LOVE TO SEE YOU HERE MY FRIENDS! COME ROCK WITH ME!

TODAY April 14th 10:00 AM

🚨 WOLF TECH • THE LEARNING ZONE • VWEC 🚨

PRESENT:
THE ULTIMATE ANIMATED GIF WORKSHOP
✨ Spark Ideas. Ignite Creativity. Enhance Your Creations. ✨

Create eye-catching GIFs and discover bold, new ways to use them. Hands-on. Creative. Fun.
Perfect for builders, artists, and creators of all levels

📍 Location: The Curiosity Zone: hop://grid.curiosityzone.us:8002/The%20Learning%20Zone/128...

📅 Date: Tuesday, April 14, 2026
⏰ Time: 10:00 – 11:30 AM Grid Time

Just to clarify, this is not a doctor or the savior.
It is just a very naughty boy.


Dorena Verne: Perfect, but just be careful that the "upright, staunch, apolitical OSW guardians" don't give you a reprimand. ^^ 3 hours ago
📢 **Important Information – BloodMoon Grid "Holi" Maintenance**

🗓 **Wednesday, April 15**
🕖 **Starting at 7:00 AM (Paris time)**

The **BloodMoon Holi ** grid will be temporarily **closed** in order to carry out several maintenance operations and updates.

🔧 **Planned work:**
• Update of inventory-Assets and region servers
• Migration of assets to a larger-capacity drive
• Update of simulators to the latest version of OpenSimulator

⚠️ We apologize for the inconvenience and thank you for your patience and understanding.

🩸 **The BloodMoon Staff**

https://bloodmoonpack.com/grid/events/view.php?id=42

----------------------------------------------------------------------------------------------------

📢 **Information importante – Maintenance de la grille BloodMoon**

🗓 **Mercredi 15 avril**
🕖 **À partir de 7h00 (heure de Paris)**

La grille **BloodMoon Holi** sera temporairement **fermĂŠe** afin de permettre plusieurs opĂŠrations de maintenance et de mise Ă  jour.

🔧 **Travaux prévus :**
• Mise à jour des serveurs d’inventaire-Assets ainsi que le serveur de régions
• Migration des assets vers un disque de plus grande capacité
• Mise à jour des simulateurs vers la dernière version d’OpenSimulator

⚠️ Nous nous excusons pour la gêne occasionnée et vous remercions pour votre patience et votre compréhension.

🩸 **Le staff BloodMoon**

https://bloodmoonpack.com/grid/events/view.php?id=42

✨New Avatar complet YARITZA✨
hop://bloodmoonpack.com:8002:Agartha/203/777/1513


EmmaLewis: ❤ 2 hours ago
DJ DragonLady - EARLY MORNING BREAKFAST SHOW at Party Stage on Alternate Metaverse : Tue 14th Apr 6:00 AM to Tue 14th Apr 8:00 AM
DJ DragonLady - Dragon loves gothic rock, her sets are lively and often feature the less well known european artists
DJ DragonLady Shinobiaa Carpenoctem, bringing you 2 hours of incredible danceable tunes! Put on your dancing shoes and come on down to The Party Stage at Alternate Metaverse
We are looking forward to seeing you all here :)
Party Stage
Alternate Metaverse is the new landing point, come and make new friends
hop://alternatemetaverse.com:8002/Alternate%20Metaverse/31...
Thats right another UPDATE 3.6 fixed up a weird bug where some LIDAR type meshes with more than one texture was being assigned only one texture. I fixed that right up. I say someone break this thing uploading 30 things at a time is really blowing my mind....
I JUST RELEASED ANOTHER UPDATE...I added the ability in vs 3.5 to inject the material AND Blinn Phong Textures into the glb being uploaded. I also cleared up a bug that was causing a crash after one loads around 30 items in one upload. I believe it may be infinite. PROVE ME WRONG! When one uploades the glb it comes textured, you drag the glb from contents into your inventory so that it hits the database proper! Looking for more bugs. Let me know if you find them enjoy! Items will be on display HERE though construction is underway : hop://maze.bz:7002/Mesh%20Museum/128/128/28
This program will allow you to upload any mesh, rigged mesh, or not up to around 1 gigs about 20 files or so at once using an oar file! It auto chunks large meshes automatically. The items in the picture were over 2 million verts. It makes a sane physics map for you also . So despite the high verts, well the physics load is a lot lower than what you get with the viewer. It also will let you list all your oar contents in a text file...and well import it into blender with all the textures and placement just like in world!!! :-) Below is the help menu. and below that the download link.

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

WORKFLOW: OAR TO BLENDER USING GLB
1. Open Tools > Output Format and select GLB.
2. Open the source OAR with File > Open OAR File or Open OAR Folder.
3. Run File > Convert Data.
4. Import the generated .glb files into Blender with File > Import > glTF 2.0.

WORKFLOW: BUILD A REPACKED OAR WITH MULTIPLE MODELS
1. Run Import > Step One once to create a blank working OAR.
2. Run Import > Inject Mesh once for each model you want to add.
3. Source files can be .glb, .gltf, or .dae. Rigged avatar-style models can use the Rigged and joint options.
4. Repeat Inject Mesh until all assets are placed.
5. Run Import > Pack Oar to write the final repacked archive.
PLEASE DO ENJOY!!!!ONLY IN OPENSIM!Feel free to report bugs and or other worthy insights. I have written the original makers of it but not gotten any replies so I do no tknow if they are around or not. It is legal opensource though. THe list of contributors is there. If anyone knows them tell them to say hello...
https://maze.bz/OARConv.html

FILE
Open OAR File: open a packaged .oar archive.
Open OAR Folder: open an extracted OAR working folder.
Convert Data: export the loaded OAR using the format from Tools > Output Format. It reads the existing OAR object XML and companion assets, then writes converted output files to disk.
Convert Data does not create a new LLMesh object or save a replacement object XML. The XML already exists in the loaded OAR and is used as export input.

FILE MENU COMPATIBILITY
The converter is only supported for OARs produced by the actual simulator. Repacked or reverse-injected OARs created by this program are not backward-compatible with the converter and may fail if reopened through File > Open OAR File or File > Open OAR Folder and then converted again.

IMPORT
Step One: create blank.oar and prepare an extracted working folder for injection.
Inject Mesh: add one .dae, .gltf, or .glb model into an extracted OAR. Set location, scale, physics, rigging, and LODs here.
Pack Oar: repack the extracted folder into a final .oar archive.

TOOLS
Objects List: browse objects in the loaded OAR and export selected objects through the normal OAR export pipeline.
Objects List > Export: export one or more selected OAR objects into an output folder. Depending on format, the app may write the main file under Solids or Phantoms and may also create companion folders such as Textures, MTL, or BIN.
Objects List > Export does not create a standalone mesh inventory object. It converts from the object's existing OAR XML and asset data.
Output Format: choose DAE, OBJ, GLTF, GLB, FBX, or STL for export.
Settings: set ranges, shifts, terrain options, and folder prefixes.

INJECT MESH DIALOG FIELDS
Source model: the .dae, .gltf, or .glb file to insert.
Location X/Y/Z: the final placement of the inserted object in the target OAR region.
Current dimensions: read-only size of the source model after analysis.
Scale: uniform size multiplier. 1.0 keeps original size.
Physics: choose how collision data is generated. File mode uses a separate physics model.
Rigged: treat the source as a rigged or avatar-style model.
Include Joint Positions: keep joint position data when rigged import needs it.
Strip Joint Data: remove rigging data and force a static-style result.
LOD High/Medium/Low/Lowest: control each generated LOD level.
Mode: choose how each LOD is derived.
Target Tris: desired triangle count for that LOD when the selected mode uses a target.
Vertices: read-only estimate of vertex count for each generated LOD.

ZERO ZONE STORE
MEKA OWM and more
use vendor and take

ZERO ZONE STORE
CYBERPUNK CANVAS
MEKA OWM
use vendor and take

✨ Grand Opening: OtherLife Fashion! ✨

Looking for a style that breaks away from the conventional? The wait is over. We are excited to announce the grand opening of OtherLife Fashion, your new style benchmark in the metaverse.

🌟 100% Exclusive Content

At OtherLife Fashion, we don't believe in the generic. Every garment, accessory, and texture has been designed from scratch with exceptional attention to detail. Our entire catalog is exclusive content, created by and for residents seeking a unique identity in their virtual life.

📍 Where to find us?

We are located in one of the most vibrant spots on the grid:

Grid: Virtual Life Grid

Region: Welcome

Destination: Click here to teleport hop://grid.virtualife-grid.it:8002/Welcome/99/173/22

👗 What will you find?

Seasonal collections with original designs.

High-definition textures optimized for grid performance.

Fashion that adapts to your personality, from urban to high couture.

Don't settle for the usual. Come visit the store that is redefining aesthetics in Virtual Life Grid.

We look forward to seeing you in the Welcome region to discover your other life with the best style!

OtherLife Fashion: Be Different, Be You.
Wein aus Storybrooke
Es war ein ruhiger Montag Abend, aber mit den modernen Mitteln kann man dennoch einen, hoffentlich amusanten Blogbeitrag gestalten. In erster Linie jedoch ein grosses DankeschĂśn an die wenigen die online waren und einfach Roleplay gespielt haben. ;)
https://lennardmonday.blogspot.com/2026/04/wein-aus-storyb...

***New Outfits out Now***

- Legacy f/Perky/Petite
- Lara X/Lara X Petite
- Reborn

WHERE ?? in the NEW RELEASES SECTION !!!!

When your past comes back to get even.


Dorena Verne: Oops, after a successful hunt the cheeseburger has become inedible.*lol 9 hours ago

On your marks, get set, go!

The Raven's Nest....always, a work in progress.

Corazón del Mar is calling… and she doesn’t whisper—she dances.

Inspired by the soul of Havana and my Cuban friends, I created a vibrant little escape where life slows down just enough to enjoy it. This is your oasis—color, rhythm, and warmth wrapped into one unforgettable place.

Dance in the streets.
Watch the fire dancer light up the night.
Wander through the pottery shop and silversmith’s corner.
Indulge in chocolates.
Take a swing at a piñata… because why not?

This isn’t just a destination—it’s a feeling.
Come explore, unwind, and let the Cuban vibe move you.

Corazón del Mar — where the spirit of Havana comes alive.
three.hills.grid.outworldz.net:8002:Corazon del Mar

Thank you @FerdFrederix for the magic you bring, I love it here :)
We built these worlds to escape the real one. Every direction of the political compass is equally avoidable. Think of the family gathering where everyone gets along beautifully, because everyone silently agreed not to go there today.

This is my not today.
Build something instead.

Gentle Dragonheart: I think people post this type of content because deep down inside, most of us are terrified of what is happening to the world and as much as we would love change, we feel powerless to do anything abou... 9 hours ago
Khiron Ametza Live
Monday, April 13th, 2026
3 pm @ Caraquet
Join us for an hour listening to great music among wonderful people!
Bring your happiness, family, and friends!!!

hop://groovyverse.com:8002/Caraquet/584/667/27
SAVE THE DATE: April 14th 10:00 AM
🚨 WOLF TECH • THE LEARNING ZONE • VWEC 🚨
PRESENT:
THE ULTIMATE ANIMATED GIF WORKSHOP
✨ Spark Ideas. Ignite Creativity. Enhance Your Creations. ✨
Create eye-catching GIFs and discover bold, new ways to use them.
Hands-on. Creative. Fun.
Perfect for builders, artists, and creators of all levels
📍 Location: The Curiosity Zone: hop://grid.curiosityzone.us:8002/The%20Learning%20Zone/128...
📅 Date: Tuesday, April 14, 2026
⏰ Time: 10:00 – 11:30 AM Grid Time
https://youtu.be/lWvixFyaMu0?si=ommcrjFDEcwgOxY3

NEW REGION Millennium Rock Stage #arkhamgrid

FROM DUSK TILL DAWN
"TITTY TWISTER"
Big event coming soon
hg.cc-group.cc:8002:SoA Events 2


Paige_Stormblade: lol omg that looks so much like it to, nice work 3 hours ago

New items in the Casandra store ! Phoenix Dress for LaraX Reborn Legacy 10 Colors
LM hop://spacegrid.online:6002/Casandra/130/124/26

New items in the Casandra store ! Phoenix Dress for LaraX Reborn Legacy 10 Colors
LM hop://spacegrid.online:6002/Casandra/130/124/26

New items in the Casandra store ! Phoenix Dress for LaraX Reborn Legacy 10 Colors
LM hop://spacegrid.online:6002/Casandra/130/124/26

Hi Open Sim!
I want to tell you about COOL SCHOOL on the Curiosity Zone region! These fun classes are run by some of the greatest builders and artists in Open Sim, Koshari Mahana, Kimm Starr and Cooper Swizzle! There is a class every Saturday on Discord and there are videos for you to refer back to if you need more practice or miss a step or a class! They are teaching Blender, Sketchup, Meshy, GIF creating and more! It's all free, and these folks are not afraid to help one on one if you get stuck! The classes are for everyone for beginners on up! We all have a great time and learn so much to help keep Open Sim beautiful!! Classes are Saturday at noon. Join the server on Discord and get started today! Past classes are posted there too so you don't have to wait till Saturday to start learning, creating and having fun!! I can't wait to see your creations!!
The Curiosity Zone is a brand new fun and exciting creativity starter that's in the building stages but check it out!!
Join Cool School on Discord
https://discord.gg/9PGckGJ3

Kimm Starr: Thank you so much, Harmony! You are so sweet! 19 hours ago

SpaceGrid

One More Time Ladies and Gentlemen.

DJ Azraella brings us another studio set from the Edge of Reality with J.W. Cooper.

Today its the Encore set
2 hours more of re-imagined Alice Cooper lyrics performed by J.W. And the Kaos Crew.

12p.m. till 2 p.m. @ Subterranea Club Advantis.

hop://hg.neverworldgrid.com:8002/Advantis/351/276/998

Not Sorry: DJ Azraella is still going strong with another 2 hour J.W set its now a replay of part 1. The party continues................If you missed it last time now is your chance to hear it again. 21 hours ago

SpaceGrid

I just found a JUICY FAT BED-BUG on this site. When someone Blocks you, posting on the blocker's events is STILL Allowed! The person who posted the event will probably not see your comment, EVERYONE ELSE WILL!

So, if you blocked someone for 'calling out your non-compliance with the rules in the OSW FAQ', justice can and probably WILL come to you in your individual event listings. Mark ALL of your regions as GROUP (or RESTRICTED) if your host (zetaworlds) is kicking foreigners offline over privacy concerns, it is that SIMPLE.

This is one bug I hope Opensimworld NEVER fixes!

Get ready for two hours of Soft Rock classics from the 70's and 80's. DJ Jon Temple will be spinning the sounds at the fabulous Myyst Club in London City, Gentle Fire grid. 12 m- 2pm Grid time.

Dude, anyone seen my ballroom?

Dude, anyone seen my ballroom?

and this is my Quarantine Island,
Yes, if I get uninvited guests or people I don't like entering my regions, they are automatically sent into quarantine by a nice little tool, from where they can return to their grid.

My little private Palm Island Resort

Sunset is my favorite time of day, even in World

My Mini Grid SnuSnu Island

This is one of my Regions ,my lil Tropical Island

Die Vorfreude ist schĂśn, euch alle bald auf unserer Fete zu seh'n. Haltet euch den Termin ja frei und kommt zur wilden Feierei
Es ist wieder Montag und Zeit fĂźr die abwechlungsreiche Music von A bis Z

It's great to see you all at our party soon. Save the date and come along to the wild celebration.
It's Monday again and time for varied music from A to Z
11:00 SLT

tomis-world.de:8002:The Sun Club
osManager

1 members

Erotic SIMs

0 members

Friends Of Middle Earth

5 members

Port Kar

2 members

Fantasy Business

1 members

Hypergrid Roleplay Consortium

1 members

Priape

7 members

Nude Life

32 members

Drama

8 members