Class 2 of 4. Learn to make a mesh object in Blender, modify it, create materials & assign parts of the mesh, UV mapping, and export for OS use. Learn to optimize prim builds into mesh, and tricks to make mesh ready for scripted texture animation effects. 4-week class held at Metaverse University campus. Each class consists of 30-45 minutes of instruction, then Q&A. You need to have Blender installed (any version), have Voice activated to hear the lectures, and have Prim Media enabled. Instructor: Mike Lorr
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