OpenSimWorld is the directory of 3D Virtual Worlds based on OpenSimulator and connected through the HyperGrid. Learn More

Correcting and replacing textures is quite a nerve-wracking activity. That's how far it is now, more or less already normal. This is what happens when you get an object necessary for the context, the textures of which are totally messed up. If anyone has a better one, would you be willing to let me have a copy?