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Why I Don't Need a Physics Engine

Where: OSCC Keynote 2
When: 6 years ago [10 Dec 2017 15:00 SLT]

Physics engines are expensive in resources, why do we think we need them? There is a list of reasons commonly given, from keeping the avatar's feet on the ground to implementing vehicles. I'm going to go through each of these points, evaluate the need and show why I find few real uses for the physics engine. These thoughts have lead me to an idea for a different type of engine that I think would better serve virtual worlds.