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Re-evaluating our Understanding of Content Creation in 3D Virtual Spaces

Where: OSCC Keynote 2
When: 6 years ago [9 Dec 2017 15:30 SLT]

During the past 15 years or more, we have been conditioned to assume that content creation in 3D virtual worlds is largely an activity only relevant to 3D modelers, programmers, and building or scripting enthusiasts. This limited view of content creation has given rise to growing contemporary movements which emphasize efforts to create entertaining and educational experiences 'for' users as opposed to empowering the latter. We are more interested in enabling casual end users so that they are able to satisfy