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Hi everyone!

Heads up 1: We are changing our instant message system, and your messages will now be integrated with it.

In case there are any unread messages of the old instant-chat system, you can find them in this page: https://opensimworld.com/cmtest/


Heads Up 2: The friends system is changing, from followers to friends. People who follow each other will now become friends, otherwise you have to accept their friend requests. Check your friends requests here: https://opensimworld.com/friends

Thank you!

Misty_Falls: Followers are just friends we have not met yet... Thanx OSW. 4 months ago
Can't find someone to sail with you today? Then you can create an NPC sailor to follow you and your SFsail boat!

The sailboats in the current package in OSW region already contain an NPC named "Sailor". You have to edit .SFconfig and change "Firstname Lastname" to your own avatar name, for example:

Button=FollowMe=LINKMSG{-4;889;follow Satyr Aeon}

Then Right click to touch the boat (without sitting) and select Options ->NPCs->ADD->My NPC. Your NPC should sit on the boat now

Touch the boat again and select Options -> FollowMe , then select Options -> Autotrim and then select Options->Raise. The boat with the NPC will now follow you. You can sit on your own boat and sail together.

Learn more about SFsail here: https://opensimworld.com/sfsail
Follow the Dolphin! The updated SFsail boats can now use the autopilot to follow other users, other boats, or anything. Rez our wandering dolphin and say 'follow dolphin' to follow him around.

You will find the SFsail boats package in OpenSimWorld -> hg.osgrid.org:80:OpenSimWorld

Learn more about SFsail here: https://opensimworld.com/sfsail
Thanks to Aaack Aardvark and Bibiana Bombinate we have new designs for the OpenSimWorld Teleporter, including a steampunk version!

As always you can get them from the OSW region: https://opensimworld.com/hop/74730

SFposer is now in v0.9, more complete than ever!

SFposer is an animation controller compatible with PMAC that packs the functionality offered by addons in a single script. It also provides many additional commands to enhance animations and communication between objects. SFposer offers:

- Fully Automated editing allowing you to create new notecards and poses for up to 99 avatars without any editing, and real-time experimentation with different animations
- Live adjustments for positions, as well as additional expressions / sync and more
- Built in support for LockGuard chains
- Built-in support for RLV
- Built-in support for Rezzing NPCs
- Built-in Object Giver
- Built-in rezzing of Props including temporary auto-attach props
- Built-in utilities such as sending chat channel messages, OSSL messages, attachment messages and more
- Online converter to convert notecards from AVsitter, MLP, as well as existing PMAC addons and CHAINDATA notecards (https://opensimworld.com/tools/avpos2pmac)
- A full set of short-code commands for powerful scripting without scripts.
- Custom buttons which execute custom commands
- Auto-upgrade mechanism to upgrade to future versions with a single button click
- Extensive configuration via the '.SFconfig' notecard which also support startup commands
- Small footprint: A single script for everything.
- Link_message and dataserver-APIs for fully remote operation. SFposer can thus become the animation-controlling part of another object such as a vehicle or a game
- Permission system for limiting access to menus.
- Snappy operation and uncluttered menu dialogs

Learn More here: https://opensimworld.com/sfposer
SFposer is now 2 weeks old! Beta 0.8 fixes a lot of bugs, improves menu layout.

SFposer now has built-in support for: Pose Editing, Props, RLV, Lockguard chains, Expressions, NPCs, Sequences, Sounds, child prim properties, Giver, addons, remote operation, , event filters etc, all easily configurable in notecards

Find out more @ https://opensimworld.com/sfposer/
Update! SFposer is now almost 1 WEEK OLD! And the beta version has had many many updates. It now supports LockGuard chains, RLV, NPCs, Props (including attachment props) and more.

Learn more about SFposer here: https://opensimworld.com/library?view=44

Get the latest script code: https://opensimworld.com/library?viewcode=105&raw=1&sid=44



Hey All!

OpenSimWorld and the Firestorm Viewer Developers bring you this quick survey to help us determine how best to ensure compatibility with OpenSimulator and what problems or features you want us to add/fix.

Take the survey here https://www.surveymonkey.com/r/VGSY85K

OpenSim is an oasis for people who are following physical distancing around the world. Thank you all for keeping yourselves safe, keeping your regions online and keeping your visitors entertained!

Introducing Happy Hours! Do you feel like having an improptu party in your region? Now you can mark your region as "Happy Hour" for one hour per day, letting people know that you're welcoming new visitors. The "Happy Hour" badge will be shown in the opensimworld website and there will be an indicator in the in-world beacons. You can start using the feature today, by visiting your region's page.
The new OSW beacon is now in the OSW package in our region. The new beacon includes some bug fixes and a new Like / comment button that allows people who visit your region to give likes and comments to your region. Get it from our region along with the new HUD!
The new opensimworld HUD is out. This is a major update of the HUD. You can now instantly like a region and add to your bookmarks from in-world. As always you can access your bookmarks instantly and also go to the OSW page of the region that you are visiting. Also, you no longer have to worry about re-entering the HUD key. Go to our region to get it, along with the latest beacon.
Rock in Space
Where: OpenSimWorld
When: 2 years ago [1 Oct 2020 22:29 SLT]

Join us and our NPCs in a space party

Space dance
Where: OpenSimWorld
When: 7 years ago [4 Feb 2015 00:25 SLT]

Join our space dance