OSCC22 Matrix Game System for Team Play in Immersive 3D WorldsOSCC Keynote 2 2 years ago | 2022-12-11 14:30 SLTThis presentation will highlight the creation and use of a matrix game system for team play in immersive 3D worlds. Presenters will describe how the matrix game system is designed for supporting team play by offering a framework for using a narrative methodology among teams. The immersive 3D world matrix game system is designed to serve many purposes and methods for game play among teams.
conference.opensimulator.org 1 0 | |
OSCC22 ExoPlanet Activity in an Immersive 3D World Planetarium PresentationOSCC Keynote 2 2 years ago | 2022-12-11 14:00 SLTThis presentation highlights an exoplanet naming and learning activity in the Barbara Truman immersive 3D world planetarium offered by Virtual Harmony. Presenters will discuss the use of the activity for naming exoplanets in support of the International Astronomical Union (IAU) ExoPlanet naming competition. Attendees can visit the Planetarium grid to use the activity for offering a suggested names for exoplanet star and planet systems.
conference.opensimulator.org 1 0 | |
OSCC22 Return Of The Viewer PanelOSCC Keynote 2 2 years ago | 2022-12-11 13:00 SLTPanel discussion moderated by Mal Burns.
With, Misterblue Waves / Robert Adams, Humble Tim conference.opensimulator.org 1 0 | |
OSCC22 Nara’s Nook: Our 10-year Adventure as 3D StorytellersOSCC Keynote 2 2 years ago | 2022-12-11 10:30 SLTThe authors and artists at Nara’s Nook grid celebrated 10 years of adventures in OpenSimulator this October. We will briefly demonstrate some essential tools we’ve developed for our Hypergrid Story projects and talk about those we have in development to overcome remaining limitations to our ability to tell tales in virtual worlds.
conference.opensimulator.org 1 0 | |
OSCC22 TESOL Immersion and the 2030 Agenda in OpenSimOSCC Keynote 2 2 years ago | 2022-12-11 10:00 SLTTESOL stands for Teaching English to Speakers of Other Languages
The 2030 Agenda refers to the 17 Sustainable Development Goals (SDGs) set out by the United Nations conference.opensimulators.org 1 0 | |
OSCC22 Minecraft and Minetest for CLIL and Global Issues: the EXCALIBUR ProjectOSCC Keynote 2 2 years ago | 2022-12-11 09:30 SLTEXCALIBUR project (2022-2024) explores Minecraft to teach STEM subjects with focus on environmental education in different languages, according to CLIL methodology.
Conference.opensimulator.org 1 0 | |
OSCC22 Science Circle Grid: Online collaboration and home for science educationOSCC Keynote 2 2 years ago | 2022-12-11 08:30 SLTThe Science Circle has been a longstanding group promoting science dialog for almost 15 years. For 9 years now we have also supported an OpenSimulator grid to take advantage of that platform for building and participate in that open virtual platform.
conference.opensimulator.org 1 0 | |
OSCC22 Cultivate, Collaborate, Celebrate, & Innovate!OSCC Keynote 2 2 years ago | 2022-12-11 07:30 SLTCultivate, Collaborate, Celebrate, & Innovate! A panel discussion with team members from IMA/Thales including highlights on hosting OSFest2022 and progress on the Future Viewer Scenegate 2.0 project using GODOT.
conference.opensimulator.org 1 0 | |
OSCC22 Relaunching an Educational Grid in OpenSimulatorOSCC Keynote 2 2 years ago | 2022-12-11 07:00 SLTSession will begin with a recap of the “pandemic paradox” – to highlight how the evolution of online learning in the post-lockdown era features elements that benefit virtual world simulations. The new expectations for online learning include the integration of real time webinars in previously asynchronous online courses.
conference.opensimulator.org 1 0 | |
OSCC22 The Islands of Enlightenment: Middle School Students Learning and CreatingOSCC Keynote 2 2 years ago | 2022-12-10 17:30 SLTThis presentation will highlight the work of two middle school teachers in Western New York who have created an amazing OpenSim learning adventure to help students understand the Holocaust and the life of Anne Frank.
conference.opensimulator.org 1 0 | |
OSCC22 Making Classic Clothing in OpenSimulator WorldOSCC Keynote 2 2 years ago | 2022-12-10 17:00 SLTDid you know that you can make your own system and flexi clothing? This presentation shares some of the clothing creation tools in the Firestorm viewer, and some free resources to help you look stylish and professional in OpenSimulator worlds.
conference.opensimulator.org 1 0 | |
OSCC22 Free/open source user content production in OpenSimulatorOSCC Keynote 2 2 years ago | 2022-12-10 16:30 SLTWe are excited to announce that we will be open sourcing RezMela the next quarter! This software is designed to help users rapidly develop content for their virtual worlds. We invested a very significant amount of money and sweat in this effort and we are ready to share it with the world.
conference.opensimulator.org 1 0 | |
OSCC22 Virtual world use examples in the multiverse and metaverse for BPO and corporate applicationsOSCC Keynote 2 2 years ago | 2022-12-10 16:00 SLTThis presentation will be an overview of business process outsourcing BPO of virtual worlds in the multiverse and metaverse and companies not prepared will lose out on prime opportunities. All stakeholders in corporate entities, from customers to employees, to investors, that will be involved in the future of immersive technologies such as the metaverse would benefit from this overview.
conference.opensimulator.org 1 0 | |
OSCC22 Using 3D Environments for Soft-Skills TrainingOSCC Keynote 2 2 years ago | 2022-12-10 15:30 SLT3D OpenSim Environments offer the most effective platform for remote training, enabling experiential, interpersonal, active and interactive learning for both asynchronous (self-paced) and synchronous (instructor-led) learning events. In 3D, learners participate in discussions and topic-related activities that are dynamic, intriguing, fun (and sometimes funny) for learning that sticks as they use what they’re learning in the moment.
conference.opensimulator.org 1 0 | |
OSCC22 OpenSim-NGC – An OpenSim for the future delivering Trusted GridsOSCC Keynote 2 2 years ago | 2022-12-10 14:30 SLTThe OpenSim-NGC project is delivering a curated version of OpenSimulator that embraces current dotnet technologies. Our focus is delivering a stable, secured platform that is performant and scalable. We are using this platform to deliver on a Trusted Hypergrid.
conference.opensimulator.org 1 0 | |
OSCC22 VWEC Brings Educators Together Across the MetaverseOSCC Keynote 2 2 years ago | 2022-12-10 14:00 SLTSince 2021, the Virtual Worlds Education Consortium has rapidly grown to support teaching and learning in virtual environments. Come learn how anyone interested can help advocate for best practices of education in the metaverse.
conference.opensimulator.org 1 0 | |
OSCC22 The Basil Viewer ExperimentOSCC Keynote 2 2 years ago | 2022-12-10 13:30 SLTThe “Basil Viewer” project is a one man experiment at creating a new viewer for OpenSimulator.
Both an attempt to solve the OpenSimulator viewer “problem”, it was also the idea to build a universal 3D viewer for virtual worlds and augmented reality. Extending a X-Windows-like architecture from 2D to 3D, Basil defines a “renderer” protocol that any virtual world can send to a viewer whether browser based, graphics engine, or headset. conference.opensimulator.org 1 0 | |
OSCC22 Open Metaverse PanelOSCC Keynote 2 2 years ago | 2022-12-10 12:30 SLTPanel discussion moderated by Mal Burns.
Expected panelists: Adam Frisby, Evo Heyning, Josephine Dorado More info at conference.opensimulator.org 1 0 | |
OSCC22 DreamGrid Statistics and new Features in 2022OSCC Keynote 2 2 years ago | 2022-12-10 11:00 SLTDreamGrid has grown rapidly since DreamWorld was first introduced in 2011 to now in 2022, in grid size and to include more features and security such as anti-griefer code. This presentation will go over the progress in 2022 and the new features people are asking for.
https://conference.opensimulator.org/register/ 1 0 | |
OSCC22 w4os: WordPress Web Interface for OpenSimulator project updatesOSCC Keynote 2 2 years ago | 2022-12-10 10:30 SLTw4os, a WordPress plugin providing Web Interface for OpenSimulator grids, allowing users registration and management, avatar default models, web profile page and providing common helpers (search engine, offline messages, web assets, economy, events)… And the list is growing
https://conference.opensimulator.org/register/ 2 0 | |
OSCC22 Conceptualizing Immersive Music and Sound Design Using Dolby AtmosOSCC Keynote 2 2 years ago | 2022-12-10 10:00 SLTDolby Atmos is becoming a standard tool for updating music for commercial releases. Atmos is a common immersive sound tool for film, streaming video, and gaming. Sound and music creators must approach creativity in this new environment by rethinking their approach and expanding the user experience. Online formats should use this format to update the audio experience.
https://conference.opensimulator.org/register/ 2 0 | |
OSCC22 Art is art is art, BUT?OSCC Keynote 2 2 years ago | 2022-12-10 09:30 SLTIn virtual realities I’ve come to realize that the painters in real time do not hold a substantial position in the metaverse, but rather the graphic artist, virtual photographer, the digital artist, and word smith who plays with AI generated images are embraced as the “real” artists. What impact does this really have on the art communities of virtual worlds and how does this affect real painters? What is or should be classified as virtual art?
https://conference.opensimulator.org/register/ 1 0 | |
OSCC22 The Blue Man in the High CastleOSCC Keynote 2 2 years ago | 2022-12-10 08:30 SLTWhen the Man in the High Castle has to face the future then it is time for Art Blue to bring a new reel up. In a time trip that connects the past with the present The Blue man is reaching out to the future of Digital Art and painting. Artificial Intelligence systems are creating pictures out of text. In OpenSimulator we can take care of the reception.
https://conference.opensimulator.org/register/ 2 0 | |
OSCC22 George’s Dock, Liverpool: reimagining a late Victorian transport hubOSCC Keynote 2 2 years ago | 2022-12-10 08:00 SLTIn the late nineteenth century Liverpool’s George’s Dock was the setting for a complex and innovative transport system managing the movement of both cargo and passengers on both local and international routes. In addition to river-based traffic it encompassed three railway systems above and below as well as on the ground. This is being recreated in OpenSim based on contemporary records and images and the presentation will review progress to date.
https://conference.opensimulator.org/register/ 2 0 | |
OSCC22 State of the MetaverseOSCC Keynote 2 2 years ago | 2022-12-10 07:30 SLTGoing over the OpenSimulator Growth and Statistics
With Maria Korolov from Hypergrid Business https://conference.opensimulator.org/register 2 0 | |
OSCC 2022 Welcome / OpenSimulator Core DevelopersOSCC Keynote 2 2 years ago | 2022-12-10 07:00 SLTWelcome to the 10th annual OpenSimulator Community Conference. This year’s event features presenters across the globe who will be highlighting the user projects and core development work of OpenSimulator. #OSCC22 will Kickoff with an overview of the latest features in the OpenSimulator software and an conversation with Core Developers of the platform.
Find out where the platform is headed and learn more about the developers who make the software happen! https://conference.opensimulator.org/register 3 0 |