Supercar is an open-source, versatile, low-impact land vehicle scripting system that has been in development for 8 years. Forked from Shin Ingen’s project in 2015 with the same name, the system supports a wide range of creative options and has been tailored for low-lag, ease of upgrades, installation simplicity, and compatibility across all V2 viewer grids and physics engines. We present an overview of the scripting system, details of some technical features and creative options, and some rezzed examples.
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