Luna Lunaria @lunalunaria

Discord at ᒪᑌᑎᗩ ᒪᑌᑎᗩᖇIᗩ, Wolf Territories Grid, Kitely, Utopia Skye, Digiworldz, and OSGrid Offline

Spiritual Seeker, Science Fantasy Writer, Creator in virtual worlds


Threads

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I sent mine in :-)
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I have it and it is installed. Thank you.
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I love textures
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and you use them soo well!
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My 20-something son, along with his fiance and their friends, run both. They like the retro because they grew up with that, and they like coming into SL on odd occasion for the social aspects, but they also have PS5's, Xboxes, and higher-end PC's running all the latest high-end games, especially mmorpgs where they can all be online together. I see the appeal for older SL graphics within our community here, which is fine for those who prefer it, but I myself am always trying to push the boundaries of what can be rendered in Opensim and I look forward to using PBR here to see what's possible.
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I'm interested, as I am always on the look for interesting visuals and use normal and specular maps quite frequently in my builds. I'm not a gamer, so I'm largely unaware of what is happening in that field apart from the odd video I see of game action. I like the fact that OS allows many graphical options and the platform is certainly capable of supporting spectacular visuals, as the work of Bryn Oh and Cherry Manga and others demonstrates.
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Proud to call WTG home for two years. It was small back then but I could see his vision and wanted to be a part of that.
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Thank you Talia for your kind words :-)
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Thank you all for the positive comments
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Marianna's complaint was not that Lone stole her texture (she admitted that the dance floor she saw was a different texture but similar) but that he had stolen her idea of an arcane texture on a floor and used it on the dance floor for the social the day of the event. None of which was true. The picture in my original post was from the Gala I had at my club on Luxor 6 months ago, a club I built long before the idea of having a social on WTG was even born. My whole point in posting this picture was to show that I had been using arcane textures on all kinds of surfaces for years, and the idea did not come from anything she had created. Lone got caught in someone's terribly wrong assumption.

The texture above I purchased from Bigstock back in 2014 or earlier (my earliest use of it) when you could still buy single images. It came royalty free and I could do anything I liked with it, including using it on an item I sell, as long as I did not resell or distribute the texture by itself. I don't sell any of my textures. The only item I sell that includes it is a rune circle that has a menu to select multiple textures, so it is not the primary part of the build, and it is not a fast-moving item since I only sell one or two a year maybe. But now if someone wants this texture, it is only available through Dreamstime or any of the Shutterstock companies that operate on a subscription-only basis.
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The poker is served! ghghghghghghg ahhh Luna Lunaria... Thank you for the clarification, Fred.
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How very mature....
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Yes, very mature. I know people who have purchased an item at WTG for over 100 Gloebits, 150 or maybe more if I remember correctly, with that texture that actually COULD NOT BE SOLD. Furthermore, Lunaria vaguely responds to Fred and does not directly address the comment at all. It's not fair to accuse so many people of copybotting and then do the same thing in a different way, MAKING MONEY from it... even if it's a small amount, you're still making people spend money on your products knowing that you can't sell that product. (if you sell 1,000 at 100 Gloebits, do the math on how much you can earn... for example), so yes, mature comment, mine. And always quoting Luna Lunaria, I say to you, "I don't think there's anything else to say" :) (HA HA HA)
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I've discussed my process and licensing multiple times on this forum, but I'll mention it again here since someone asked about it. Since I am a creator, I always try to respect creators' rights. I create about 80% of my own textures and those I don't create I buy in royalty-free / cco bundles. A very few that I can't buy I source from reputable sites like Textures.com with the correct licensing. Any mesh I do not create myself, especially historic statues, I buy or obtain from reputable sources and make sure those all have a commercial license, a copy of which I embed inside the mesh.

And yes, anyone can do exactly what I have done without buying my items, but not everyone has the time, inclination, or patience to do that. I personally am not interested in searching Opensim for anyone who may have duplicated one of my ideas. I am so very thankful to those patrons who regularly support my work. You enable and encourage me to keep creating.
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I think it's an interesting thing to understand how it works :)
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Can you show us content with a usage license that allows you to resell the item you obtain for free or for payment?
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Here's a listing: https://www.kitely.com/market/product/50078225/Venus-de-Mi... here's the source file: https://www.thingiverse.com/thing:1892710 and here's the license: https://creativecommons.org/publicdomain/zero/1.0/

How interesting that I got an email a little while ago from Ilan at Kitely that someone complained about one of my listings as not having the right license. Instead of referring to the license website I noted on the listing for the item, they presented a different 3d model website with a different license and told him I had no right to sell it. I simply pointed Ilan back to the listing and he was fine. That being said, there is no need for me to answer any more of your questions.
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Of course, I don't think there's a need to respond," Fred jumped in, who knows a lot about licenses and items usable in various contexts while respecting their content... So, forgive me, but I'll say, "there's no need for me to respond here, Fred already did, and I think he covered everything..." Especially since you've shown a license regarding the many contents that YOU PROBABLY CAN'T RESALE and on which YOU CAN'T PROFIT, but you still do it anyway. Honesty, Lunaria, if you want to appear "healthy," at least try to be HONEST. :)
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You know if you're going to pick apart every texture, model and license just to stand on some higher ground than a person you're having a silly argument with, you're going to have a boring life. How much money do you think people actually make selling anything in virtual worlds? I can tell you from experience in SL - not much. The profits are coffee money at best.
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No matter how much you earn, what matters is that you are violating a license, as demonstrated by Fred, who certainly knows licenses well and works with them, for the benefit of all.

It's not true that everyone only earns the money for a coffee; there are builders in SL who earn well, can live off their earnings, and in some cases sell 3D models taken from 3D sites exclusively for personal use. :)

Having said that, I don't think there's anything else to add (quoting a phrase from Luna Lunaria).
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You're so very welcome :-)
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That was a lot of fun! Everyone on voice and dancing or playing greedy. Made a lot of new friends on the grid :-)
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Definitely had a blast!!
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Thank you Safine :-)
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You have a lovely region, Govega, and the ballroom was nicely done
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As an Opensim merchant who makes original content, what little money I make from my Kitely Market store and my Gloebit store go to pay for the tier on my regions with only a little left over for tipping my favorite musical artists and DJs. That enables me to keep creating on the scale I like without having to worry about maintaining a grid of my own. I am deeply grateful for a special group of patrons in Opensim who love my work and support what I do. I couldn't do it without you. I also have an SL Marketplace store and an inworld SL store that also pay the bills there and leaves me a little left over. I try to always remain aware that some are not able to buy my products so I try to keep prices as low as I can and I regularly donate items when things reach me through the grapevine.

As for copybotting, I made a decision back in 2017 when I opened my first OS store that I wasn't going to go down a dark path consumed by the possibility. I don't go searching freebie stores and the like looking for my items unless someone messages me about one of my items they saw somewhere for free or for sale. Even then, I don't assume the worst and try to be polite with people.

As for God-moding, that's just something I have no control over, as Jupiter pointed out, so I don't lose sleep over it. if my stuff ends up everywhere for free then it will be time to close shop and stop creating and move on to any of the other projects I love to work on outside of Opensim, but until that happens I can continue to happily create :-)
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PBR = Physically Based Rendering. here's a quick little video on it: https://www.youtube.com/watch?v=7nQc4PHqzaE
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ahh so its a type of map then?
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A series of texture maps that create the effects, but different from materials
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ahh gotcha, well that's beyond my skill lol
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Thanks Jimmy, will definitely check this out. I've used a great weather engine in SL for years but could never find a good, legal one in Opensim.
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I love Wolf Territories! I have four 4x4 varregions and have called WTG my home for the last 2 years. My regions are on the map just to the right of center. My regions were on the edge of the grid back then, now I'm surrounded lol. It's important to note btw that each of the small squares on the map is a 4x4 (16 single regions).
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EVERYONE should visit your regions they are amazing - Luxor and Lunas store!
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I apologize for saying anything. Glad your grid is no longer down.
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Much appreciated Luna,
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I'm so glad Wolf Territories uses redundant servers. Servers can be swapped and replaced on the fly so that we never go down for any reason
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In fact we just upgraded a regions server from a ryzen 5 to a ryzen 9 server - the only disruption was the restarting of regions, we have a system where when the region is moved, the users get a notice, then it starts on the new server. To do database server upgrades for instance we just add the new server to the cluster. Our assets are stored on Cloudflare R2 cloud storage which gives us about 10.2 petabytes of available space over masses of servers. Although we use a custom asset service. We also use argo cloud routing that basically routes some of the traffic from the clients through a local infrastructure node, meaning a fast and safer way of getting to our grid, wherever you are in the world.

We still take backups but they are like a last resort. We'd have to have a complete meltdown at the data centre and even then our backups are in Holland, with the servers are in Germany.

Our region servers are completely redundant, one failed a few months ago, we just get a new server from the datacentre and add it to our proxmox cluster and then fire up the server and run one script to build it from an lxc container. The same for all of our services, multiple copies on multiple servers - even our robust servers we have 40 (30 live and 10 on standby) running on different servers.

It is designed to support hundreds of thousands of users being completely expandable just by adding more resources as needed.
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@lone wolf Just so that everyone is aware, how often do hackers attempt to get into Wolf Grid servers and how do you handle it?
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Okay so its basically 24 hours a day 7 days a week. We use a number of techniques including honeypot servers to gather hackers data and block them dynamically. Plus we are using cloudflare services to bock ddos attacks where we can.

It just doesn't stop.
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Different cost management models Luna. But even with a literal fortune you can't guarantee 100% of uptime. Think in all the outages Google has had for example.
That being said, this was planned and foretold with a week of anticipation, that's a good thing!
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@Luna: Just to clarify the differences. OsGrid SIMS you can get easy for free and they lives from donations. Wolf earns from rentals.
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There are land owners who offer free land at Wolf Territories Grid.
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I've been a paying tenant on Wolf Grid for 2 years and happy to do so. There are tools and perks that are simply not anywhere else and we have no downtime, planned or otherwise
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I'm still funding this grid in fact it just about breaks even.
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True, but I'll take the redundant tech any day. That puts WTG much closer in terms of reliability to SL... or maybe surpassing SL IMV! BTW Wolf also takes donations. I've donated some of my hard earned RL USD a few times already since I joined WTG about ten months ago. :)
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Thanks for the donations it's really appreciated.
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...rentals AND donations ... sure that he can effort redundant systems. ;-)
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TBH You can spend a fortune on servers and build a terrible system. It's not about the money. I have autism and I just got obsessed with seeing what was possible with an enterprise infrastructure.

it's not all me though - the guys at OpenSim NGC have been amazing. There's so many who have helped contribute. Especially the community that has grown out of this!
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That wasn't against you Wolf. I just wanted to make it clear, after OsGrid is blasphemed, that they live from donations. Of course, good and even more so redundant hardware also costs "some" money.
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Just some of the many, many reasons I love this grid. There are so many unique and wonderful things about being here :-)
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