Caribia Zsun @caribia

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Crashtest dummy in many grids bug magnet too =P


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All wars are illegal there is no right to any country to invade to another one and in my opinion we should be thinking humanity not taking sides nor thinking whats legal in wars.
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these times you need in textures export to be ticked then it should work..
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It depends, at this point you can't do anything about old textures, they are already either in process or already here. You can't change them unless you travel in time to the past. For future situations is a bit too specific but who knows.
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Of course you can to new items when you download new texture you check that fullperms and export is ticked
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ye but atm we do have that asset issue in many grids not only in Osgrid and it would be good to have information how it is done so people would not have broken links and asset not founds.. asset mainly is UIID. People which gets items from HG have no clue do they get the asset it will be figured out when they try to get it from their inventory and see that asset not found whine.
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Yes but that wouldn't save the texture from a situation like this one. Although I don't see a situation like this to repeat in the future.
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I like this grid but some clothings you can't copy. Then I got as copies and tried them on at my homegrid they where blank white (asset not found)
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When I upgraded Needful Things (as well as Koburk and Eternal Ice) from Arriba to 0.9.2 two years ago, I encountered a bad feature of 0.9.2: all objects that were set free to copy, but had an object (texture, script, etc.) into their content that did not have this extra hook for free copying, were henceforth no longer freely copyable for others. This was not necessary before the update and unfortunately not immediately obvious to me as the owner (for me the checkmark is set on the object itself, after all), I have to rely on the help of visitors to tell me which objects cannot be taken to change this.

I would likewise take care of the missing assets issue (this may have happened due to the move to another grid), however, again, I need to be told which objects have missing assets.

Thanks for the help!

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Als ich Needful Things (sowie Koburk und Eternal Ice) vor 2 Jahren von Arriba auf 0.9.2 aktualisiert habe, bin ich auf eine unschöne Eigenschaft der 0.9.2 gestoßen: alle Objekte, die zum Kopieren gesetzt waren, aber in ihrem Inhalt ein Objekt (Textur, Skript, etc.) hatten, das diesen extra Haken für das freie Kopieren nicht hatten, waren fortan nicht mehr für andere frei kopierbar. Da dies vor der Umstellung nicht notwendig gewesen ist und leider für mich als Besitzer nicht sofort offensichtlich (für mich ist der Haken am Objekt selbst ja gesetzt), bin ich auf die Hilfe von Besuchern angewiesen, die mir sagen, welche Objekte nicht mitgenommen werden können, um dies zu ändern.

Ich würde mich ebenso um das Problem der fehlenden Assets kümmern (das kann durch den Umzug in ein anderes Grid passiert sein), allerdings muss man mir auch hier mitteilen, welche Objekte fehlende Assets haben.

Danke für die Mithilfe!
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