TrisTH @TrisTH

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SysAd :) Systems administrator among sheep


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Below is a reposting of a comment I made in response to Openlife’s pathetic and wrongheaded rebuff to my initial post. I promised to repost my comment if it was deleted from the thread. Not only did my comment get deleted, but I have been blocked, but through the wonderful technology of alts I am able to access Onellife’s diatribe and also what others who have blocked me are posting. No surprises, it has allowed Onelife to distort and manupulate in order to put across his (wrongheaded) point of view, even to the point of contradicitng themselves on a few occasions.

Seriously, 4chan and 8chan could learn stuff from this lot! Indeed, the more I think about it there is an element in Opensim that seems to want to promote some kind of conspiracy theory. Inadvertantly I seem to have provided fodder, though I cannot for the life of me see how my few comments, none of them at all outrageous, unless you’re one of the EIOSSBF cartel, have created such a furore From that they seem to have taken on a life of their own, becoming ever more grossly distorted according to the viewpoint people like Onelife want to project. Good luck to them, my original piece is there to refute their accusations.

---ooOOOoo---

Good to see that there is at least a fewwho have a balanced view of the software industry. In the interests of full disclosure I am the person who wrote the article for which Openlife’s article is, I suppose, a attempted rebuff .

For clarity's sake, my piece is still up and there to read. Several people have rather bizarrely taken what I wrote and assumed that it is an endorsement of the EchoVoice project. It is not. It is, however, an opinion piece suggesting that if we want the nice things in Opensim, then it's likely we'll have to pay for them, or do without - it really is that simple. EchoVoice was used as an exemplary, nothing else.

I was also accused by Openlife of more or less demanding money with menaces, and by another suggesitng that I was calling people ‘cheap’*.when all I did was to suggest that most people could afford small contributions: not that they had to, and nowhere did I even hint that people should donate, merely that they more than likely could. Of course there will be a very small number of people who won’t be able to afford to contribute to anything, but I hardly think they will exist in any significant number in virtual worlds as they will be destitute, not inworld, and have far more to worry about than the people on here who are triggered at any suggestion that they could, shock, horror, pay some money for something for once in Opensim.

One of Harper Held’s comments was so abusive and intemperate that I not only deleted all their comments, but also blocked them. Both Openlife and GlennXpletive had some of their comments deleted due to them being either needless repetition, or irrelevant rants that had no place and only served to interrupt the flow of the thread. Because of this Xpletive then felt it okay to make xenophobic comments about my ethnicity. A complaint has been made about that.

Any pertinent comments were left. And yet I have been accused by Xpletive of restrictung their free speech, which is ludircrous. If they want to rant about me there are plenty of places where they could do that, and heck, they could even set up a website to do that - but of course, to do that properly, it would cost them money, and presumably these people are the core of the ‘Everything in Opensim should be free’ cult.

Sure, it's possible that someone could come along and do it for 'free', but it's unlikely. The eagle-eyed will also have spotted that my piece, whilst focusing on a voice module, was somewhat wider in scope, and was presenting an argument that maybe we should be prepared to cough up a small amount of money, if we want nice things in Opensim. There is a precedent, though it’s from 2015 (before the EIOSSBF nonsense started) https://www.hypergridbusiness.com/2015/02/dahlia-trimbles-...

And if that wasn’t enough, there is this one so we could have decent vehicles in Opensim:https://www.hypergridbusiness.com/2015/01/opensim-users-pl...

And... Related to what trggered the OP into writing their piece: https://www.hypergridbusiness.com/2014/01/zetamex-announce...

However, that one didn’t succeed, probably because of the avaialbility of Vivox, which, to a degree is understandable, but hardly an ideal solution.

The notion that Red Hat Linux is free of cost because Fedora is free is also a bit of a dishonest claim. Red Hat does have a cost: https://www.redhat.com/en/store/linux-platforms

EDIT: IBM through Red Hat largely finances both Fedora and CentOS Stream, and development is by both the community and paid professionals employed by Red Hat. A symbiotic relationship common to many opensource projects.

And, as Mike Chase says in his comment, there is a heck of a lot of paid-for work in GNU/Linux and the ‘free’ is more about freedom than free of cost, and, to be fair, most distros don’t make a charge for, but many (if not most) do ask for a contribution to cover their costs, such as this, from Ubuntu MATE: https://ubuntu-mate.org/download/amd64/jammy/thanks/?metho...

I certainly didn’t intend to stir up a hornets (or is it a vipers?) nest over this, all I wanted to do in essence was show how the power of numbers could work hugely to our collective advantage. Anyone might think I’d suggested that people should donate their life savings, or steal the bread from their childern’s mouths! Seriously, some of you would do well to go back to school and learn English comprehension.

*Come to think about it, I do think that most of those bitterly complaining and using the poverty of others as a weapon with which to beat me are indeed ‘cheap’. Not just because they don’t want to contribute towards Opensim project, but because they are cynically and despicably exploiting poor people to bolster their arguments rather than going off and berating exploitative employers for not paying their workers enough to live a comfortable life, or petitioning the government to ensure that adequate unemployment benefits are paid to workers unable to find work.

PLEASE DO NOT COMMENT ON THIS PIECE – ANY COMMENTS WILL BE DELETED.
My very first attempt at a fully mesh living room suit. It has a sofa, chair, coffee table, end table and multicolored touch floor lamp that works. The sofa and chair both have sits, just right click the cushion, select sit here and when you sit the menu pops up. The only thing not mesh is the oval area rug for obvious reasons, it's only one prim to start with. The upholstery pattern is "Peacock" and the wood is light walnut. The coffee and end table are brass, glass and wood. I hope you will enjoy this suit for your region as much as I did making it. - Blessings and much love, Lavia

'' The workspace of a modern witch ''
One of the 11 caves of the Halloween Hunt at Novale
October 22nd to 31st.

If the builds are the heart of OpensimFest, then the musical performances are its soul, so who better to organize the performers than the Fairy Godmother of soulful tunes of every genre, Rosa Alexeev.
But wait, who is she exactly? Find out here!
https://www.opensimfest.com/post/meet-our-osfest2022-perfo...
Still haven't signed up to be part of OpensimFest?
Register today, it's free! https://www.opensimfest.com/event-details/osfest-2022
and join our Discord channel to learn more

https://discord.com/invite/8RtXqpS7cT

A wonderful day for some sailing. This is Duyfken , a model of the first Dutch ship reaching Australia (coincidentally)
https://www.kitely.com/market/product/55819597/Duyfken-sai...

ELVEN HUD version 20 released!!!
If you are an elf you need this hud! :) Recently updated, and many bug fixes.
The hud collapses to a small trifoil button which when clicked expands the buttons of the hud. What the buttons do:
1) Teleport - presents a menu to tp you to anyone in a sim.
2) Spy - presents you menu to zoom in on anyone on your sim.
3) Scrying - rezzes a green ball that you click. This ball has several menus. It is used for finding things. You click the ball and select the type of items you are looking for, such as agents, active, scripted prims, passive prims. Then it shows you a list of all such items near you. Then you click select and click an item in the menu. The ball shoots out a greenish stream of light to point to the item. Great for finding lost tiny things that you can't see.
4) Invisible - Turn off your ao and click invisible and you sink below the ground, seemingly disappearing from view. To return to view just click the round TRI-Foil button. Note clicking the round trifoil button ends most spells.
5) Sanctuary - This rezzes a lovely fantasy elven pavillion created by cat of alternate metaverse grid. Then... It tp's you to the top of your own ivory tower, giving you a few of the lands. To get rid of it when you're done, just click the trifoil button and the entire tower vanishes magically. You can also invite friends to sit at the top of the tower with you and contemplate the meaning of the forest. :)
6) Shield - This just rezzes a simple shield that will ask if it can attach to your avatar. To end this shield simply click the trifoil button. :)
7) Speed - This increases your walking, running, and flying speed by 3x the normal values. So you can zoom across your land at the speed of a wood elf. :) To stop and return to normal speed just click the speed button again. It will tell you in local chat your speed is returned to normal.
8) Attack - If you are on a land where you can rez, this will present a menu of people nearby. If you select a name, blue light will shoot from your hand and zoom to that person. The person will be caught up in a whirlwind of bluefire, and as they try to walk they will be lifted higher and higher off the sim. To end this magic effect just click the trifoil button.
~ Note ~ This is the only magic hud that is currently working due to recent changes in the scripting engine. I will go through the other huds eventually and update them to work again. Starting with the ones people request. Those huds are: wizard hud, witch hud, fairy hud, vampire hud.
Note: The radar hud and the multisim status reporter hud have been updated as of today to work with the current sim changes. All 3 huds ( elven hud, radar hud, and multisim status report hud ), are all available at wizardry.
Please enjoy and have fun.

Boa noite a todos,

Grande Festa de Confraternização do Grid Terra Nova!

No comando: DJ Long Spiritor

Todos convidados!!!

Realização
Equipe de Festas de Terra Nova Grid.

New shops in Lugo
There is a new store in Lugo (worlds.quintonia.net:8002:lugo) that will be the place to pick up 'old world' style versions of the Quintonia SatyrFarm. Already one or two things there so feel free to take a look :-)
Finding a good home for my chimps!

So much fun!

Suggestion: Three categories of avatars on sims
I have a suggestion for OpenSimWorld which will also involve the beacon, namely to sort avatars on sims into three categories.


One, staff and residents. These are the avatars that represent the sim owners, residents on homesteads and everyone else who lives and/or works on a sim. Their UUIDs have to be listed on a notecard. The UUID of the owner of the beacon should automatically count as staff.

Staff and residents should count as activity so that you know that someone is on the sim, but not influence the popularity.


Two, bots and decorational avatars. These are the avatars that are mere decoration and that serve similar purposes as NPCs, but that aren't NPCs for whichever reasons. Their UUIDs have to be listed on a separate notecard.

Bots and decorational avatars should be treated the same as NPCs. They should neither count as activity nor influence the popularity. (Downside, admittedly: They could be used as flies on the wall to monitor sims.)


Three, visitors. These are the avatars that aren't on any notecard.

Only they will influence the popularity.


This will require new beacons. But this could be done in such a way that OSW will treat all avatars detected by old beacons like staff and residents. Activity will be shown, but it won't have any impact on your sim's popularity unless you replace your beacon. You want your popularity ranked, then get a new beacon. You can't be bothered to replace your beacon, then say buh-bye to your popularity.

The sim entries on OSW would require another change: The avatars graph would have to be split into two colours, one for staff and residents, one for visitors. This would show if staff is present (not whether it's AFK, though) if a sim isn't a homestead, and it'd also show whether staff and residents are correctly listed as such.

In order to enforce the correct use of the new beacon, each sim that's caught not listing staff, residents or bots as such will have its visitor count set to Inaccurate until it has proven to have fixed the issue.

TrisTH: That requires a change in the viewer, right? Or at least in Jopensim in user management 1 years ago
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