Roland Francis @RolandFrancis

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I discovered SL in Nov. 2006. OpenSim is my home since June 2016 and I am hooked ever since.


📝 SecondLife introduces and opensources Puppetry , a webcam-to-avatar animation feature

Puppetry accepts target transforms for avatar skeleton bones and uses inverse kinematics (IK) to place the connecting bones in order for the specified bones to reach their targets