Rakis Heron @Rakis

Opensim Hyper Grid Offline

Give and take is opensim.


Fairy Stars div colours

// Fairy Stars div colours<br />
// Download script and items here:<br />
https://www.rakisworld.ch/downloads/FairyStars.zip&lt;br />
<br />
<br />
// Script name: Fairy Stars div colours.lsl<br />
<br />
// Rakis World, Rakis Heron @ yeali.outworldz.net:8002<br />
//<br />
// Script by RAKis - Rakis Heron<br />
// Particle Script 0.5<br />
// SL - 17-6-2004 <br />
<br />
integer on;<br />
<br />
particles(string texture)<br />
{<br />
// mask flags - set to TRUE (or 1) to enable<br />
integer bounce = 0; // Make particles bounce on Z plane of object<br />
integer glow = 1; // Make the particles glow<br />
integer interpColor = 0; // Go from start to end color<br />
integer interpSize = 1; // Go from start to end size<br />
integer followSource = 0; // Particles follow the source<br />
integer followVel = 1; // Particles turn to velocity direction<br />
integer wind = 0; // Particles affected by wind<br />
<br />
//pattern:<br />
//integer pattern = PSYS_SRC_PATTERN_ANGLE;<br />
//integer pattern = PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY;<br />
//integer pattern = PSYS_SRC_PATTERN_ANGLE_CONE;<br />
//integer pattern = PSYS_SRC_PATTERN_DROP;<br />
integer pattern = PSYS_SRC_PATTERN_EXPLODE;<br />
<br />
// Select a target for particles to go towards<br />
// "" for no target, "owner" will follow object owner<br />
// and "self" will target this object<br />
// or put the key of an object for particles to go to<br />
//key target = "";<br />
key target = "";<br />
//key target = "owner";<br />
<br />
// particle parameters<br />
float age = 5; // Life of each particle<br />
<br />
float maxSpeed = .1; // Max speed each particle is spit out at<br />
float minSpeed = .01; // Min speed each particle is spit out at<br />
<br />
<br />
float startAlpha = 1; // Start alpha (transparency) value<br />
float endAlpha = 1; // End alpha (transparency) value (if interpColor = TRUE)<br />
<br />
vector startColor = <1,1,1>; // Start color of particles <R,G,B><br />
vector endColor = <1,0,0>; // End color of particles <R,G,B> (if interpColor = TRUE)<br />
<br />
vector startSize = <.3,.3,0>; // Start size of particles <x,y><br />
vector endSize = <.1,.1,0>; // End size of particles (if interpSize == TRUE)<br />
<br />
vector push = <0,0,-.1>; // Force pushed on particles<br />
<br />
// system parameters<br />
float life = 0; // Life in seconds for the system to make particles<br />
integer count = 4; // How many particles to emit per BURST<br />
float rate = .1; // How fast (rate) to emit particles<br />
float radius = .5; // Radius to emit particles for BURST pattern<br />
float outerAngle = 1.54; // Outer angle for all ANGLE patterns<br />
float innerAngle = 1.55; // Inner angle for all ANGLE patterns<br />
vector omega = <0,0,0>; // Rotation of ANGLE patterns around the source<br />
<br />
integer flags = 0;<br />
<br />
if (target == "owner") target = llGetOwner();<br />
if (target == "self") target = llGetKey();<br />
if (glow) flags = flags | PSYS_PART_EMISSIVE_MASK;<br />
if (bounce) flags = flags | PSYS_PART_BOUNCE_MASK;<br />
if (interpColor) flags = flags | PSYS_PART_INTERP_COLOR_MASK;<br />
if (interpSize) flags = flags | PSYS_PART_INTERP_SCALE_MASK;<br />
if (wind) flags = flags | PSYS_PART_WIND_MASK;<br />
if (followSource) flags = flags | PSYS_PART_FOLLOW_SRC_MASK;<br />
if (followVel) flags = flags | PSYS_PART_FOLLOW_VELOCITY_MASK;<br />
if (target != "") flags = flags | PSYS_PART_TARGET_POS_MASK;<br />
llParticleSystem([ PSYS_PART_MAX_AGE,age,<br />
PSYS_PART_FLAGS,flags,<br />
PSYS_PART_START_COLOR, startColor,<br />
PSYS_PART_END_COLOR, endColor,<br />
PSYS_PART_START_SCALE,startSize,<br />
PSYS_PART_END_SCALE,endSize,<br />
PSYS_SRC_PATTERN, pattern,<br />
PSYS_SRC_BURST_RATE,rate,<br />
PSYS_SRC_ACCEL, push,<br />
PSYS_SRC_BURST_PART_COUNT,count,<br />
PSYS_SRC_BURST_RADIUS,radius,<br />
PSYS_SRC_BURST_SPEED_MIN,minSpeed,<br />
PSYS_SRC_BURST_SPEED_MAX,maxSpeed,<br />
PSYS_SRC_TARGET_KEY,target,<br />
PSYS_SRC_INNERANGLE,innerAngle,<br />
PSYS_SRC_OUTERANGLE,outerAngle,<br />
PSYS_SRC_OMEGA, omega,<br />
PSYS_SRC_MAX_AGE, life,<br />
PSYS_SRC_TEXTURE, texture,<br />
PSYS_PART_START_ALPHA, startAlpha,<br />
PSYS_PART_END_ALPHA, endAlpha<br />
]);<br />
}<br />
<br />
default<br />
{<br />
state_entry()<br />
{<br />
<br />
llSetTimerEvent(1);<br />
}<br />
<br />
timer(){<br />
particles(llGetInventoryName(INVENTORY_TEXTURE,(integer)llFrand(llGetInventoryNumber(INVENTORY_TEXTURE))));<br />
llSetTimerEvent( ((integer)llFrand(2)+1));<br />
}<br />
<br />
link_message(integer sender_num, integer num, string str, key id){<br />
<br />
if(str == "off") {<br />
llSetTimerEvent(0);<br />
llParticleSystem([]); <br />
}else {<br />
if(str == "on") {<br />
llSetTimerEvent(1);<br />
}<br />
}<br />
<br />
} <br />
<br />
}

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Join us at the Piazza at 3 pm grid time, for a couple of hours of fun and music while Rockin' Robert spins the tunes for us via his radio station Wax Radio.
The Piazza, where good friends and great music always come together.
bridgemere.outworldz.net:8002:Paradise Lagoon

SUNDAY 4th AUGUST

START IS 10am GRID TIME

10am Rogue Galaxy
11am Dorian Dragon
12pm Putri Solo
1pm Evan Williams

hop://hg.osgrid.org:80/THE CURSE OF THE GYPSIES/298/368/22

Sei più falso dei soldi di Catania

!!!!SAVE THE DATE!!!!
AUGUST 10, 2024;
6 pm - 9 pm grid time

Grand Opening @ The Playa! DJ IndigoQueen / DJ Xenon Darrow (6 pm - 9 pm grid time)

The Playa is a new music festival venue! The Playa would be the beautiful love child of Burning Man and Tomorrowland. with some Electric Forest Festival thrown in! Expansive, larger than life, psychedelic! This is another spectacular and gorgeous build by Contessa LaCombe, the creator of La Califfa, both of the WolfTEC Campuses, The Art Journey, and much more!

That glorious goddess IndigoQueen will be our opening act! The raucous and rambunctious DJ Xenon Darrow will follow and close this party DOWN!

Come and enjoy an amazing night of EDM, Progressive House, and Trance! Prepare to rave the night away! Leave it on the Playa!

Location to be specified next Saturday, the day of the event. (We want it to be a surprise!)

IndigoQueen King: Wooohooo!!! Looking forward to playing here!! What an amazing Build OMG!! Thank Xenon and Contessa for the invite to kick off this spectacular Paaarrtaaayyy!!! 2 months ago
This beautiful treehouse / hut village is ready and available for all with the approval of the friend that I built it for. There are five huts with decks and ground to deck teleport access. It is full perm and free and waiting for anyone who would like a nice treehouse village in their region. All of the Tree Houses are connected with suspended log bridges for a nice "woodsy" experience. Don't want a whole village but like the idea of a tree house with a deck? Well I have one of those available as well with the same features as the village. Stop in at the mall and check it out you will find it in the "Fantasy Builds" section. Blessings and much love, Lavia

Passion Jumanji: Ya know I came over to check out these tree houses but then I saw the farming builds, so I flew over and checked them out. OMG! That BARN is just what I've been looking for! It's AWESOME with the stai... 2 months ago

ossano i pidocchi di mille cammelli infastidire il culo di chi mi vorrà male e abbia costui braccia tanto corte da non poterselo grattare...

FUNSIZE DINKIES a SAFE HAVEN for all DINKIES on OPENSIM
hg.twiztidtimezgrid.com:8602:Funsize Dinkies

Zoree Jupiter Live at EC 80s!
Today,Friday, Aug 2nd,12:00-2:00pm
Best in Black contest
Prize $1000 Ds
Music and Fun!
Come join us and bring your friends!
I would love to entertain you :)
800+ songs in my list of various genre!
We look forward to seeing you!
hop://login.digiworldz.com:8002/East%20Coast%2080s/664/240...
The largest RUSSIAN-SPEAKING guide, no discrimination, no politics, friendly atmosphere, many people online every day, we will always help)))
Place to relax. Walk along the pier. Beach. Place for a wedding ceremony. Park with fountains and a dance floor. Teleport to the sky winter location with free skating.With love for you. hop://spacegrid.online:6002/Last_Romantics/215/129/24
FUNSIZE DINKIES WORLD RESORT is having a DINKIE FASHION SHOW.

Fashion is all about expression, and the FUNSIZE Dinkies are turning heads with their unique style!

Join us on Friday, August 9th, starting at eight o'clock in the morning, Pacific Daylight Time, for a Dinkies Fashion Show like no other.

You'll see the latest trendy outfits created by the FUNSIZE Dinkies, and after the show, these fabulous looks will be available for purchase in the Marketplace, with some even up for grabs for free!

Don’t miss out on this chance to embrace fresh fashion and discover what these trendsetters have in store!

hop://hg.twiztidtimezgrid.com:8602:Funsize Dinkies
(Anyone can come over to watch the show, but the clothing is strickly Dinkie only)

a silent place, part 3. :)

◂◄◀ RED VELVET LOUNGE PRESENTS ▶►▸
» Date: ❈ ∵∴ WEEKLY on FRIDAYS
» Шhen: ❈ ∵∴10:00am (1000h) ∵∴ ❈ ROGUE GALAXY
» Шhere: ✫ BELLINI ISLAND - RED VELVET LOUNGE ✫
» Dress: ❈ ∵∴CASUAL CHIC∵∴ ❈
◂◄◀ MAP ▶►▸HG.OSGRID.ORG:80:BELLINI ISLAND
Important announcement:

I have updated all my Clutterfly Upgraded and Clutterflakes boxes. All furniture uses the recent SFposer version 0.91112 now.

This includes a number of bugfixes:

The Clutterflakes cuddle lounge chairs had all animations wrongly oriented because I had put them directly into the furniture instead of taking over the animation cube.

The Christmas firepit set had the animations wrongly oriented in one tree stump with blanket because I've discovered that one of them has the stump as the root, the other one has the blanket as the root.

So far, I have replaced all boxes in the DropBox in OSgrid:
https://opensimworld.com/hop/91293

RemmyRavenhurst: Awesome work!!! 2 months ago

Xenon Darrow: This is a truly amazing build! It captures the REAL Burning Man and the history! MAKE THE TIME TO GO and be sure to EXPLORE IT ALL! NorCal is amazing! Go into the gritty urban area and find the tattoo... 2 months ago

Black Rock Desert Region - GroovyVerse OS Grid.


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