Asking for money is not the solution.

In the past, as Copper mentioned, Opensimulator users have already been "cheated." So why go further and ask them for money when many grid owners might need funds to keep their grid running as a hobby and source of entertainment, where they don't earn much money?

The individuals who design Opensimulator, to whom we owe our deepest gratitude, and those who work on derivatives, those who offer "ALL-IN-ONE" solutions like Fred with Dream and Kubwa with their product, do not receive money to feed their families. Even there, there are hours and hours of work, programming, bug fixing; it's not just a simple pastime. Programming to offer a free product is a highly demanding passion.

There's no need to fund the EchoVoice project and continually ask for money. It would be more appropriate to try to find a programmer and contributors to work on an active project, making it compatible with Opensimulator, perhaps developing it in parallel. That would be fantastic, or a team of volunteers who start from scratch by studying the protocols.

Why do I have this idea? Simply because every grid owner could load voice software onto their server in this way, having an independent and parallel voice in Opensimulator.

Why am I against funding EchoVoice? Simply because it would fund a company that employs a programmer and centralizes the voice server, limiting users' freedom of use. I don't believe this is the right path.

Furthermore, the campaign opened by someone insists on saying that open source and projects created by volunteers don't pay rent and don't provide food. I respond again by inviting all of you to think about Ubit, who manages Opensimulator and the contributors to the project, about Fred with Dream Grid that many of you use, and about Kubwa. But this is just one example in the opensim world. There are authors of many viewers who do it out of passion without earning anything. But to go further, it's not true that Red Hat Linux is paid for; all GNU/Linux distributions are free, services are paid for. So, this person who claims that even Linux is paid for is trying to make you believe something that is absolutely not true. Paying for advanced support service or some defined pro features in Linux is equivalent to having something exclusive that that company offers. But even there, you pay about $99 a year to have a SERVICE.

With EchoVoice, you end up funding a company that will need to ask for funding every time until it can generate its own money to pay a programmer for a simple update. Is it based on Opensimulator? If Ubit were to ask for $1 a month for everyone using his (and the contributors') hard work, he would be very wealthy. The same goes for Dream Grid, and this is where the difference lies: the passion with which you program without asking for money, because perhaps through donations you can still achieve a sum.

These individuals, as well as others behind free projects that don't ask for money, started programming and working without asking for anything; that's how trust is gained.

And anyhow, centralizing the EchoVoice service would be wrong.

Think it over carefully.

OpenLife: If you really feel like paying, support Opensimulator programmers and all contributors, support this website, the grids where you live (even more than one if necessary), but be cautious of those who a... 9 months ago
what do you think is the "standard" height for an avatar? I've noticed that in SL the basic avatars, the ones they give you when you first register, are about 1.75 meters tall or a little taller or a little shorter.

Even the Shapes of the various body and head creators provide shapes of about 1.90 maximum if I remember correctly.

Many users raise their avatars even beyond 2 meters in height reaching even up to 2.40 meters which is really a lot.

Tall avatars, always look slimmer and more defined, but they are often "bulky," not properly seated for example on a chair because they pierce the coffee table for example, or even in vehicles a foot comes out of the helicopter another example.

so what is the average and correct height for a vatar, regardless of what you may like personally, because then rightly everyone makes the shape as they prefer, but the standard heights the ones that should be corect, in your opinion what are they?

KatKakoola: I Just wanted to mention Lock Martin who played Gort in the 1950s SciFi classic The day the earth stood still - No, not the Keano one :) Lock was 7 feet 7 inches tall! Wikipedia if you want... Go Gort... 9 months ago
I've been reading the ChatBox all day today...and I'm laughing....

There is a proverb that says : "The Devil when he wants your soul licks your hands..."

The thing that makes me laugh is that here you have been trashing avitron users for 3 years, blocking them, accusing them and avoiding them like the plague (not all but many many avitron users, some of them here even when they left ferraris, complained about being excluded everywhere) when the real problem was Alex Ferraris and not the people of Avitron.

Now you are all prissy friends of these people, all good to them ready to welcome them....

Now you look for them because you know it was a great community in terms of the number of active people and it makes you gluttonous, how hypocritical you are those who act this way.

They even invite users to bring Avitron content, made by great and experienced botters, Avitron users who have a lot of "rare" content that makes you gluttonous.

Instead, there are grids with enormous dignity such as AlternateMetaverse, SoulGrid, PlayGround, Wolf Territories (yes this time I am speaking well of them because they don't go begging for users), Germanworld, VirtualHG, OSGrid and others who are not trying to grab users they used to gross out, they simply go on their way and if any of these users register they will be welcome.

Kudos to the grids that are not begging for users.

And by the way remember, some people if you avoided them before because they had habits that you thought were wrong, they don't just heal out of nowhere, they will always have those habits.

try to be COHERENT with your actions.

OpenLife: For Chris84, you deserve to know who you and all the others are, I am.... I am... Philip Rosedal!!! yes that's right, no I am Elon Musk, and now I will adopt the X here as my profile picture! Long li... 10 months ago
Lone Wolf, owner of the Wolf Territories grid, blocked me after I pointed out some technical shortcomings in his grid, deleting my comment from his post and blocking me.

This is the honest policy of some grid managers? what a nice thing, well, his response was really vague, like "my teleports are fast and you don't know what you are talking about on Opensim NGC" or stuttering something like that, but I will leave you my two comments, open your eyes, if there is no technical confrontation there is no good, growing and sharing is also part of that, he seemed like a good person. .. but he is probably afraid and not sure of what he is saying so he deletes uncomfortable comments because he is not strong in his reasons.

Here are my two comments :

I write to you with respect and would like to be honest.

I don't see anything special in this Opensim NGC, it just has preset configurations that are very easy to change, there are other Opensimulator derived projects clearly superior in quality and certainty for creators (see Kitely but that's just an example) and the goals of OS-NGC have been largely achieved by others long before and someone has done even more recently.

Also, you charge $50 (at the exchange rate) for a region, you may have an advanced control panel, but if I were to spend all that money on a grid where teleports don't work and as a creator I have no certainty that my items won't be forced even if I sell them in gloebit (I sell them once and then that's it because they are forced) I would never buy land from you.

You offer huge regions with 1.2 million unusable prims at an excessive cost passing it off as the best technologically advanced grid.

In fact if I were to buy a region and then find myself struggling in teleports, with constant problems loading the scenery around me, or it is simply slow to load the map (because it is very slow for your grid to load the map! "loading in progress..." and you have to wait a long time to visit a place if then the teleport doesn't fail!), if I decide because of these problems (and others) to leave, and I want to save the OAR to take my work with me, but where can I then place it? what grid would offer me a similar and less expensive solution? or maybe even as expensive but fuinctions well? how much of what I build will I lose?

I understand you make people stay there by you because only there they can take advantage of 1.2 million useless prims in huge regions never fully used, slow, where when you walk you feel the heaviness of the scenery (you move slow).

I registered with you intrigued and convinced I would find a technically advanced world, and then never went in again.

Don't brag too much, your grid is average, it may be big but not very functional.

With respect and honesty.

his response was something like "my teleports are among the fastest in opensim and you don't know opensim ngc" and I then said...

Always with honesty, don't feel attacked by me.

Your teleports fail every 50% of the time and the map is super slow to load targets.

Opensim NGC is easily available and its sources are visible from the repositories, and it has nothing special.

I don't think you have faster teleports than other Opensimulator grids, technically you should know how teleports work, other technically savvy users know that more than 50% of the Teleport depends on the viewer having a dedicated time to 'process the scenario before it is shown to you, typically on Firestorm this is about 3 to 5 seconds if I remember correctly, but there are other viewers that are really fast in teleporting, to this you have to add the communication speed of the grid, and yours is not, for example, faster than any domestic DreamGrid, so believe me, you may not know technically what I am talking about, but I know very well, one of the problems with your grid happen after teleporting.

Unfortunately, your large scenario generates slow loading because the viewer has to process the large amounts of terrain.

Your teleports don't always work, those in your grid know this very well (let's exclude the biased people who are with you out of sympathy or brotherhood),

also there is always that talk related to unusable regions outside your grid if I decide to leave with an OAR and this thing is a bit of a strategy to keep the user in your grid, I think all the people you have now as paying users will soon make you realize that a decent control panel does not make a difference, much better the ability to enjoy a functional grid.

Again with respect for your work and with honesty, I also tell you that I understand you, you made billions of posts where you described your best being, and no one ever responded to you, not even those with technical expertise, but in life you have to know how to deal with people.

Anyway, your grid is not bad, it is just hard to live with and very overrated.

cordial greetings.

OpenSimUser: Araya Sunshine seems to not practice anythiong they have been preaching. They had a posting on here whining about all this drama. I simply responded with why bring all the drama here, instead of takin... 10 months ago