Aaack @Aaack

Moon Offline

Content creator for Open Grid, never SL. Owner of Arcadia Shop.

Joined 7 months ago

About Myself


My Regions

ArcadiaShop 1 Users
Unique mesh items for your convenience by Aaack Aardvark, no relation with Arcadia Asylum. All the content is made from scratch by myself.
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New release: Arcadia's Xmas Lights.

This is a simple add on for your existing christmas trees, a set of lights you can easily resize to adapt to any cone tree that features several lights mode, just rez, position and click for lightning options.

The script is super light and won't lag your sim at all.

The picture shows Encantada's White Pine Snowy and two sets of my lights on it.
The tree is not included in the box.

Happy Tuesday!
Product Update: Arcadia's Simulator Statistics Indicator

In my permanent quest for relevant information I've noticed that my Statistics Indicator last line, Time Dilation, didn't really show the relevant number, it was stuck on 1.0 (no time dilation) permanently, so I've changed that last line for something more relevant, the physics engine type (ODE, Bullet, ubODE) and the script engine type (X-Engine or Y-Engine).

The upgraded indicator is at the first floor (or second floor for you in the US) of my main shop.

Happy Monday!
Product Update: Arcadia's Weather System

After some script-fu, careful EEP new presets and particle magic I added a "Snow" function to the beloved weather clouds.

Now you can choose either a rain + thunder or a snow fall.

It comes in EEP and non EEP versions for if you want to rez more than one system in a sim and have just one controlling the parcel's sky.

If you have already a weather system set up, just edit it, set the transparency to zero (even if it says zero), this will force the slave clouds to become visible, then edit linked on , select the old master cloud and unlink it, rez the new master cloud, select the slave clouds and link them to the new master and you're done!

tl;dr: just replace the old master cloud with the new one and you will be ok as the slave clouds didn't change and they're compatible with the new script.

Let it snow let it snow let it snow =D

Happy Saturday!
Blender 3.0 is out
Guys, Blender 3.0 is out, still warm from the oven.

If you want to install it, I would suggest you to install it along your previous version until you're sure your plugins works properly.

This is a video showcasing the main new features:
As you may know OSG is moving their asset infrastructure to a new and more reliable datacenter. To do so it was necessary to copy a massive amount of data from the old servers to the new ones, this process begun months ago and it's almost done.

We're at the last leg now! Now they're transferring old assets and for a month you will notice (or not) that assets (notably notecards and old textures) won't be available in your inventory.

This is a transient thing, do NOT trash those, just wait for a month, they'll be accessible again.

In other words: old assets in your inventory that you haven't open in years won't be available for a month or so.

This will NOT affect whatever is rezzed on your sims.
New Release: Arcadia's Panda Hoodie.

This took me a while to make, it's a release for girls: a Panda Hoodie.

It comes in two versions: with the hoodie and down.

It comes in three models: Flat chested, regular chest and big breasts.
But it's also fitted mesh so it will vary according to your shape sliders too.

It comes for two kind of avatars: System avatar and Ruth 2 v.4.

While I don't support athena I've seen it wore and it fits too, but I can't guarantee a perfect match.

It includes all the textures for the hoodie and the alpha layer inside each hoodie object.

New Release: Arcadia's Disco Lights

I have something for your dancing place today, it's a ring frame with disco lights and lasers.

It features custom animations (the lights/lasers are animesh) for smooth movements, the lasers can emit red, blue and a multicolour spread type of rays, and the whole ring can rotate too, so you can make movement patterns that matches your music.

Please read the manual this object requires your sim to be able to run the function osMessageObject.

Happy Sunday!

Yep, the shop will be annoyingly halloweeny until November the 1st.
If you feel unsafe just read the posters and set the environment to Midday, that usually makes things better...


New OSG version: OSgrid OpenSim v0.9.2.60c9975

Get your new binary at and report any bug you may find.

Source: Trust me bro, but also:

OSG is back up!

Took about 7 hours and 30 minutes.,

New Release: Arcadia's Zombie.

Because I -had- to make something for this coming Halloween, I decided to make a zombie.

It comes in three flavours:

1. Avatar: You can wear this one, it includes a moan box to randomly moan and groan and an AO (by lickx) with custom animations: a walk, two stands, a sit and a sit on ground.

2. NPC: The notecard with a moaning zombie, it also includes a basic walker but if you want to make it do advanced stuff, I recommend you to use Satyr's ActiveNPCs NPC Controller (

3. Animesh: Just rez these animated beauties to decorate your sim.

They are all different implementations of my mesh, animations and sounds, I just did the scripting work for you for the different uses. =)

Inside the folder you will find 4 boxes, one for the Avatar, one for the NPC, one for the Animesh and one containing all the textures, animations and sounds for your customization purposes.

Happy Wednesday!

IRC Channel changes:

Yeah I know, almost no one uses IRC but for those who uses it:

Arcadia Shop has changed IRC server, you can use IRC to chat with others, ask questions and support.

The new channel is in Libera.Chat (, use with SSL connection) and then /join #ArcadiaShop in your favourite IRC program or a web app like

Happy Friday!
For creators: What are your feelings about repackagers?
So, after a delightful convo with a person that got salty because couldn't read a text I started to ponder if I'm the only one feeling protective of the objects I make.

What do I mean?

Let me give you an example:
I made several clocks in all these years, I love clocks. At first they had two scripts, one in each hand, that moved showing you the time. In time I made the script better, more flexible and on each iteration of the script I've updated all the clocks I made. Now the script is pretty much done and the clocks works as I envisioned they should.

Now, that took me years, my time is limited and it seems I can't concentrate on a single thing for long, I guess that's on me. However at some point in time someone took one of my clocks, repackaged and put it in her store.
The clock's script was far from great at that point in time (although it worked) and of course this repackager never bother to keep it up to date.

So now there's this clock floating around, without a manual, without credits, without context that doesn't have the functions it should with my name and my brand on it. The people who gets that one will be disappointed and it will be on my Shop.

I give my stuff full perm, I can't stop it, I don't like it at all, that's the main reason I don't accept offering to open mini-stores elsewhere, am I overly protective?

If you create things, from scratch like me, what do you feel about your creations?

I won't change, probably, but at least I want to know how crazy I am =D
New release: Arcadia's Gramophone

I made a very well preserved gramophone for your house, a great decoration that will dress your living space.

But hey, you know me, I can't do a static object, so I also scripted it so when you click on it it winds up and plays "Volver" (super famous Argentina tango) by Carlos Gardel (the most famous tango singer in Argentina and may be the world), sung circa 1935, so it's very much period correct.

Of course I'm including all the textures inside the object to improve the compatibility with HG.

You can find my gramophone at the main shop or the mini shop at Wright Plaza in OSG.

Happy Monday!
New Release: Arcadia's Tiki gazebo.

This one was a LONG project that started before my hard drive died.

It features a small and cozy gazebo for your beach setup, it seats four in solo poses or couple poses using SFPoser.

It took me a long while as i made all ~50 poses myself, so each one is unique for you.

It also features a small source of light in the form of candles you can turn on and off in the OPTIONS menu.

Please read the manual for more details.

Happy Tuesday!
Update; OSG is back again

So... yeah that happened.
Anyone knows what's going on?

Did you know?

I ran out of space!

I remember when I decided to use the old triangular building for my shop I thought "How in the world will I fill this monster?" Welp, by making stuff for years! That's how.

So, I decided to move some stuff to the demo rezzers, all my vehicles. That would free some space. I made an hangar for it, big enough to have all the vehicles inside and have some spare room for future ones too!

Then I thought "I would like it to have doors, gigantic gates because all the hangars I've saw so far don't have any doors"; I made a 4 pane sliding doors that took me for ever to script to make it work regardless if you resize or reposition the whole building.

Then I decided to add a small door too, for when you want to enter and not open the whole thing, but also I wanted to have the access restricted if needed: for the owner, the group or just open to everyone, done! it only took the life of the last 3 neurones I had yay!

Add some automatic lightning spent 4 days baking textures and let's go, I have an hangar now.

Finally I thought "Hey, this looks pretty, I need to share it!" , so...

New Release: Arcadia's Hangar.

It has all what I said above so there's no much description I can add here LOL, that's what happens when I write something before my coffee.

Happy Monday!
New release: Arcadia's Moon Lamp

I made these fantasy lamps to replace the prim ones at my shop, originally made of prims they were 14 prim monsters... each!

But that belongs to the past, the new moon lamp is just one prim per unit.

This carefully crafted lamp features a lot of metal work curated in it's normal maps so ALM enabled is recommended to appreciate it better (preferences, tab Graphics, click on Advanced Lighting Model).

It features a reflector in the shape of a moon, convex mirrors to spread a very warm light that will decorate your setup. It comes in two version, a floor one and a ceiling one, both works with a master/slave system, so you need one script to control all the linked lamps, please read the manual to learn how to set them up.

Happy Saturday!
Product Update: Arcadia's Garden Lamp

Ah yes, a little classic lamp to illuminate paths, garden features and other goodies at night, this is a hallmark of well kept backyards!

This is a complete revamp of my old garden lamp, the new model is a reworked very light mesh, with new textures and a single prim per lamp instead of two.

Also it works with a master/slave system like my other lamps now, so one script will control all the lamps you want.

It comes in two colours, brown and green.

Happy Monday!
New Release: Arcadia's Steampunk Light Post

This time I bring you a street lamp that will look great in your victorian / steampunk sim.

It's an incandescent gas lamp, in fact when it's on you can hear the hissing natural gas running. The flame heats the ceramic net (supported by a tungsten-nickel substrate) making it glow several orders of magnitude brighter than any regular flame, casting a warm light for the streets of your sim.
(Believe it or not, it's based on a very real technology).

It's two prims and one script, the script can control as many lamps as you want so it won't lag you, set it up is really simple but please read the manual!

And of course, all the textures are included in the object.

Happy Thursday!
New release: Arcadia's Office Clock.

Inspired in a 70's clock my aunt had, the thing wasn't a quartz clock but an electric one! Instead of relying on the vibration of a quartz crystal to track the time, this little thing used a tiny electric motor (plugged to the wall, no batteries for you) that spin at the proper speed to (hopefully) move the hands at the proper speed to track time. It wasn't enough to plug the clock, you needed to spin a tiny knob on the back to move the flywheel and jumpstart the clock as the motor didn't have the power to move the cogwheels from zero.

My version starts by itself when rezzed and it doesn't need to be plugged to the wall!

But my version has a twist: You can add a label to it, when you click on it you not only can adjust it's time, you can also add text for if you have several rezzed and need to quickly identify which location the clock is showing.

Of course I'm including all the textures inside the object for enhancing HG compatibility.

Happy Sunday!
New Release: Arcadia's Chest.

I have already a chest in the shop, I never featured here because it was one of the first objects I made for Open Grid and it's primitive, it looks ok but it's cumbersome as it's two separate objects and that's unacceptably uncomfortable.

So I decided to make a new one, more ornate and slightly worn by time. It will match a medieval sim or a house that holds antiques.

You can open and close it and store small objects inside... and avatars!

Yep, this is an implementation of SFPoser, it's all controlled by it, so click and go to Options to open and close the chest but also to RLV capture an avatar and make it stay inside the chest for a while.

It features custom sounds, poses, textures and mesh and as always you can find all the textures stored in the contents tab of the lid.

Happy Tuesday!
New Release: Arcadia's Weather System

It's been a while heh.

Some weather change gives a lot of life to your sim, either a forest, a beach or a city, rain will infuse extra charm to your daily activities.

With that in mind let me present you my weather system, it's a controller of slave clouds that will emit rain particles, rain sounds and thunder sounds. But that's nothing new right?

My version also features up to two automatic rains per day, you set the time of the day and it will rain at those times for one hour. Nice huh?

Oh? Not enough? what if I told you it will also change your sky settings to overcast and cloudy while it's raining? Yep it does, assuming you have permissions to change the EEEP settings of your parcel it will make it overcast while raining and will return to your normal EEEP setting when stops.

Don't want to get cloudy? no problem! I also include a version that won't change your sky hehe.

Also, it features an access list, so either anyone or just a selected few will be able to operate the system.

Finally, please read the manual, I explain everything in detail, including the setup of the system.

Happy Friday! (yay Friday)
All good things...

One day in 2019 I packed my stuff, got my dog, put it all on my bike and went to spend the summer in another country. That was my routine after all. I took my trusty laptop, an old mac that was barely enough to browse internet and may be log in world for a couple of minutes.

I spent a great month and then corona happened.

Long story short: I got stuck in that country, that's ok though, as long as I have internet I don't have to be in a specific physical place so I could cope, in time I just decided to live permanently here.

Then about a month and a half ago my hard disk of my old laptop isekai'd itself, my main rig is still in another country and suddenly I was data-less. Since this disk was meant to just handle light tasks it never stood a chance against real production work.

That set me back immensely, and that's the reason why I haven't been able to produce any new object in two months, so in the meantime I've been showcasing you the stuff I've made until that point in time.

But, I've a finite amount of stuff to show you! Of course I've more in the shop, did you know I have a cook hat, a drunken bat, a full bathroom set; did you know you can drink coffee at the top of the shop or eat cake at the tower?; did you know every night I mix music but I don't tell anyone?

But, I don't think what I have left is interesting enough so my daily articles ends today, but fret not! The reconstruction of my data is nearly complete so from this point on I'll publish an article when I release a new product because... I can make new products again! Yay me.

So cheers and thank you so much all the people who consistently liked my articles and commented on them, thank you for the visiting and for enjoying the toys I make for this adult playground we enjoy every day.

See you on my next release.
Did you know?

After the first mesh hands appeared, I thought they were beautiful but exceedingly heavy (geometry and texture wise), so I challenged myself to make a hand that was as light as possible.

I started with a ruth hand, and added geometry only where I thought it was absolutely necessary. The result was this pair of gloves.

They are 20% more complex than the default ruth hand, they are fitted mesh, not bento and it goes well with formal outfits, it's a nice accessory for your gala suit =)

Happy Thursday!
Did you know?

Years ago, when I discovered Second Life the thing that enchanted me the most was that we could fly! A couple of years later I found a freebie jetpack, made by the Intel people and while I loved it it didn't quite fit my avatar, of course it was no mod.

I made a pair of wings, pure prim at first and afterwards I included sculpts, I made sure they fit my avatar perfectly hehe.

The wings I offer at the shop are the very wings I made in Second Life, more than 14 years ago. They are scripted (script which was updated several times), they deploy when you fly, you have four colour presets, a HUD and some effects like particles and glow.

Oh, and you can resize them too, they won't break =D

Happy Wednesday!
Did you know?

The XVII century bubonic plague that wiped 1/3 of the population of Europe was a horrendous time for doctors, who at the time believed in the miasma theory: They thought that the air contained some substance that carried diseases.

To prevent contagium they used these long beaked masks, it's purpose was to isolate the doctor from the miasma and to help with the odour from the bodies he had to work with, for that reason they used the beak to store aromatic herbs, some sort of Vic vapour rub, nightmare version.

Of course in time the masks lost part of it's dark reputation and today is part of costumes and alternative fashions.

My mask is a single mesh piece, not rigged, so you can resize it to adapt it perfectly to your own avatar. (Top hat not included, that one comes with the Monowheel, so get that if you want to wear the combo in the picture).

Happy Tuesday!
Did you know?

There's a small object that will make the life of the rope bunnies and bondage enthusiasts easier: The Wall Ring.

It's a tiny object that you can rez everywhere to attach the lockguard chains system, the ring itself is unscripted, light and a single piece of mesh so you can resize it at your convenience.

It can be place everywhere and it's a convenient anchor point for leashes, ropes and other particles.

Happy Monday!
Did you know?

One of my first attempts at fitted mesh was a simple top for girls, it does work pretty well adapting itself to different bodies although results varies wildly, it's amazing how difficult can be to make a single piece of clothes that will adapt to every body without crazy deformations.

This top is for standard avatars, it won't work for mesh bodies (but mesh avatars have this kind of top available basically everywhere so you won't miss anything), it comes in five colour and white to tint it to perfectly adapt it to your current outfit too.

It has hand crafted shadows and highlights that I also include in the box, so if you have some experience with photoshop or gimp you can make your own patterns for it, it's all about options =).

Happy Sunday!
Did you know?

Halls are tricky, those little spaces (or big ones) that connects a multitude of living spaces houses, which only function is to redirect transit. Do you fill it with frames and little tables?

Will you -ever- sit on those little armchairs?

Well I'm of the opinion that you can fill those spaces easily... with light! Lightning is paramount and so let me show you my art deco hall light.

It's fully automatic and it comes with two different textures, a brand new looking one, for a pristine presentation and a worn out one for a moody ambient. You rez it and forget, it casts a projector light so the ceiling won't be illuminated and since it's one single mesh object you can resize it at your convenience, it's all about options.

Happy Saturday! (Caturday! (do you remember that?)).
Did you know?

I've a set of grand art deco lamps. Personally I believe that the style dress any house with an elegance that only the empire style can match (google it and fall in love with the empire style hehe).

My set comes in two versions, fully automatic to rez and forget and manual with options of different intensities and colours. It has two models, a wall mounted one inspired in art deco theatres and the ceiling mounted lamp inspired in grand train terminals.

Happy Friday (yay Friday!).
Did you know?

There's certain objects that as inconspicuous as they look they're actually so useful it's almost impossible to not have several copies of it around.

One of those was a fortunate accident, the round table. It was a small table I did out of necessity for a booth in an event, it was meant to be discarded... and turns out to have been one of the most popular objects I've ever made.

This is a single mesh object, so you can resize it at your convenience, it's unscripted (what do you expect a table to do lol), and there's nothing else to say about it and yet it fits most aesthetics and it's super useful to hold other decorations you may want to highlight.

Life gives surprises sometimes =)

Happy Thursday!
Did you know?

Long ago I saw that there was a very healthy selection of beanie hats around but none with ears. Why this injustice?
Have in mind this was almost 10 years ago. So I made a quick one, I didn't think much about it until I realised it was a very popular item, way more popular that I thought it could be initially.

Given the acceptance I made a second box with included hair, so it was easier to wear in a hurry, although now with mesh hair that shouldn't be such an issue.

It's a single piece of mesh, non rigged so you can make it as small or big as you need, it's very low poly and you can't tint it to the colour you need, it also have a band you can tint of another colour for variety.

Happy Wednesday!
Did you know?

There's something fascinating and romantic about old horror movies. The acting is so histrionic and exaggerated, the emotions are raw and hyper expressive, the sets are mysterious and based in sketchy science and the monsters are normally hilarious by today standards, what's not to love?

Inspired in those old movies I made a mad scientist lab coat. It comes in two versions, clean and bloody and it includes a bunch of accessories, including a crazy hair (the only hair I've ever done). It's not meant to be taken seriously, it's a fun costume for halloween parties or pictures that will remain as a fond memory. =)

Happy Tuesday!
Did you know?

One of the toys I've saw in SL years and years ago was a tiny cat with a particle head, because it's a particle it's normal is perpendicular to your camera, regardless it's position or in other word: it looks at you always.

I loved that little thing and it was something I needed to recreate for us in open grid.

Here's my black cat, he looks at you intently.... always =D

But also he meows when you click on it!

Happy Monday!
Did you know?

When I joined OSG, I was utterly fascinated by NPCs, it was such an alien concept for someone fresh from SL.

But of course when I rezzed NPC #30 I realise I needed something to wipe them out easily and I didn't have any utility for that, so I made a quick script.
Later I decided others may want it too so I made a mesh for it... a bomb.

This unassuming object is an NPC remover, you can have it handy somewhere and it'll wipe all the NPCs from a sim with one click. Feeling evil yet?

Happy Sunday!
Did you know?

World War I era pilot outfits were extremely heavy and warm because the cockpits of old airplanes were open, so at high altitudes the cold was a real issue, the jackets were also quite short so the hips of the pilot were un-cumbered to fit in the usually tiny benches.

Some pants were inherited from the cavalry with the characteristic fabric excess on the sides, I think the whole outfit speaks of a romantic and brave era so of course I had to make one pilot uniform to be in character while you fly some old airplane.

My version is rigged mesh, includes the mesh outfit and layer clothes for the gloves, shirt and alphas, it includes the textures so you can use it on bom mesh bodies too.

There's a female version made by White too.

Happy Saturday!

What do you like the most when going to a party?

  • See new people and be seen.
  • Watch your avatar dancing with friends / significant other(s).
  • Listening to the music.
  • The act of dress up and prepare for the event (not the event itself necessarily).
  • I don't like parties and what is this.
Vote (15)
Did you know?

In Spanish the name of these Nautical lights is "turtles" (tortugas), due it's shape and guard, even the cheapest models comes with an O ring that prevent water to get into the actual bulb part, it's the perfect light for outdoors.

The version I offer, made of the finest stainless steel and glass is completely automatic, so you can rez and forget them knowing that it'll illuminate around at night, it's light is warm and omnidirectional making it ideal for outdoor fixtures.

Happy Friday! (yay Friday!)
Did you know?

After doing the rigged heels I realise some people would like to have a non-rigged pair of shoes, in some cases it offers more flexibility (especially for mesh avatars) than a rigged pair.

The Gaga shoes are attached, they also don't have heels, they look fantastic although it hurts even to look at them. They come in several colours, including white for if you want to tint them to fit your current outfit.

The textures are included in the box =)

Happy Thursday!

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Ah yes, this place. I just visited it and I don't think I managed to explore a 25% of it. This is a place you need to see! At my arrival I started to walk in a random direction and bumped against a bell, upon click it razzed a tour boat. Since I'm very lazy I thought "why not?" and suddenly i was sightseeing the coast of the sim in a smooth and pleasant ride and then I got the first hint this i...

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