This is meant to be used by those people who have a landing point and HG teleports won't respect it making avatars teleport in 128,128,0 instead.
This simply will detect a new avatar and teleport it to the proper coordinates where your landing point is.
Instructions: simply rez a prim (non phantom) on the coordinates 128,128,0 (or 128, 128, 20) make it about 2 metres wide and deep and about 1 metre tall. Then add this script.
Change the first line to whichever coordinates you need the visitors to land.
It requires a relatively modern 0.9x simulator, I don't think this will work in 0.8x but you can try.
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