Our website is made possible by displaying online advertisements to our visitors.
Please consider supporting us by disabling your ad blocker.
To be real, the sea must have tides.
And... I decided to do it.
You put this script in your SIM, set a minimum and maximum level and enjoy the result.
Edit inside script:
- float minlevel = 19.5; //minimal water level in meters
- float maxlevel = 20.1; //maximal water level in meters
- float incrementor = 0.01; //water level increment in meters
float gap = 10; //time steps to change in seconds
True flood disaster
- float floodlevel = 40; //Disaster water level in meters
- float floodgap = 4; //Disaster time steps in seconds
- float floodincrementor = 0.25; //Disaster water level increment in meters
Dry level
- float drylevel = 18.8; //dry level = no water in SIM
You'll also have random floods periodically.
For more fun you can click on the scripted object and make a catastrophic flood or drought :)
Bugs? I see 2-3 non fatal bugs and may be will repair later:)
Added by: Pagane
Last Update: 2 years ago
Project Category: Other