The “Basil Viewer” project is a one man experiment at creating a new viewer for OpenSimulator.
Both an attempt to solve the OpenSimulator viewer “problem”, it was also
the idea to build a universal 3D viewer for virtual worlds and augmented reality.
Extending a X-Windows-like architecture from 2D to 3D, Basil defines a “renderer” protocol that any virtual world can send to a viewer whether browser based, graphics engine, or headset.
conference.opensimulator.org
No comments yet