
OpenSim has supported glTF mesh import since a suitable viewer became available from mid 2025. Since the internal mesh format is identical to that used for Collada mesh imports, glTf mesh import ‘just works’ without OpenSim server side change.
This presentation will describe some of the lessons learned and experience gained while testing glTF mesh import to Second Life and OpenSim and tips for ways to get the best out of using glTF mesh in OpenSim.
No comments yet