<p>LIGHT LAMP SCRIPT ON OFF CHANGE COLOR -> A simple script that makes the prim to glow, to bright and light for ur lamp or street lamp (*). and u can choose the color of the light.<br>
Mode ON: it turns on the light;<br>
Mode OFF: it turns off the light:<br>
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LIGHT LAMP SCRIPT ON OFF AUTO (SUN POS) (*) -> A simple script that makes the prim to glow, to bright and light for ur lamp or street lamp</p><p>(LINKED OBJECTS): A simple script that makes the prim to glow, to bright and light for for LINKED OBJECTS using a single script! (if within the same region).<br>
Mode ON: it turns on the light;<br>
Mode OFF: it turns off the light:<br>
Mode AUTO: it turns on light during Opensim night cycle - SUN POS (**).</p><p><br></p><p>LIGHT LAMP SCRIPT ON OFF AUTO (SIM TIME) (**) -> A simple script that makes the prim to glow, to bright and light for ur lamp or street lamp </p><p>(LINKED OBJECTS): A simple script that makes the prim to glow, to bright and light for for LINKED OBJECTS using a single script! (if within the same region).<br>
Mode ON: it turns on the light;<br>
Mode OFF: it turns off the light:<br>
Mode AUTO: it turns on light during period set in script on EEP regions. (preferably regions set with 24 hours timezone).</p><p><br></p><p>LIGHT LAMP SCRIPT RANDOM ON OFF FOR LINKSET -> It turns randomly on lights from some of the linked objects. Also 2 versions: SUN POS (*) and SIM TIME (**)</p><p><br></p><p><br></p><p>PS:<br>
</p><p>(*) SUN POS = Sun position, working fine on old Windlight skies for the 4 hours day cycle - 3 RL hours for day and 1 RL hour for night). For EEP skies refers to same script but with (SIM TIME) function instead.</p><p>(**) SIM TIME - As name says, lights will be on during the period of time set on ur sim - Work good for EEP regions set to play with 24 hours cycle.</p>
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