// This script will give you the position and rotation coordinates of a prim or mesh then deletes itself. Can also be used on attachments. default { state_entry() { vector pos = llGetLocalPos(); rotation rot = llGetLocalRot(); llOwnerSay("Position of " + llGetObjectName() + ": " + (string)pos); llOwnerSay("Rotation of " + llGetObjectName() + ": " + (string)rot); llRemoveInventory(llGetScriptName()); } }