updateParticles(){llParticleSystem([0,128,1,<1,1,1>,2,1.0,5,<.325,.325,0>,7,1.1,9,2,12,"OverwatchEye",13,1,15,1,17,0.5,18,0.5,19,0,20,llGetKey()]);}default{state_entry(){updateParticles();}}